| Get This |
By Doing This |
| Adds a random upgrade category (1 is defense, 2 used to be offense, 3 is movement, 4 is sensory) |
addcat x (where x is 1-4) |
| Generates a random alert. |
alert |
| Causes NS to assert |
assert |
| Does a little damage to one command station |
attackcs |
| All buildings are built instantly, doesn't require manual building |
bigdig |
| Draws boxes around all buildables (not sure if this still works). Effect goes away after a short time. |
boxes |
| Generates a new minimap. Very CPU intensive. Saved in the ns/sprites/minimaps directory. |
buildminimap |
| Runs a client-side script. |
clientrun <name> |
| Causes NS to crash. |
crash |
| Sends test death message to all. Example: ''deathmessage machinegun'', ''deathmessage bitegun'' |
deathmessage <weaponname> |
| Used to edit a particle system |
editps <name> |
| Ends the current game (as a victory for team one). You can also type ''endgame 1'' for the same effect. If you type ''endgame 2'', it will be a victory for team 2. |
endgame |
| Reports the current number of human players |
getnumplayers |
| Gives you a jetpack ('rines only of course) |
give item_jetpack |
| Spawns a structure, though I don't know how to make them build (Maybe with bigdig active) (Examples: hive, armory, turretfactory) |
give team_x |
| Spawns a weapon or ability (depending on your team) (Examples: grenadegun, heavymachinegun, devour, blink) |
give weapon_x |
| Gives you some points |
givepoints (bound to F11 by default) |
| Gives an upgrade. 20-22 are the marine armor upgrades, 23-25 are the marine damage upgrades, 28 is jetpacks, 29 is power armor, 31 is faster reinforcements, 33 is motion-tracking, 26 is siege, 27 is stimpack, 30 is distress beacon |
giveupgrade x |
| CO maps only, gives you lvl 50 |
givexp 99999 |
| All research happens nearly instantly |
hightech |
| Toggles invulnerability for yourself. |
invul |
| Kills all players in the game with your current weapon (won't kill teammates unless FF is on via tournament mode) |
killall |
| Kills all command stations. |
killcs |
| As an alien, destroys a random hive addcat x - X where is 1-4. Adds a random upgrade |
killhive |
| Lists all particle systems in NS and in the map |
listps |
| When commanding and giving orders, this will give the orders to yourself, so you can logout and see how they look on the HUD. (cannot be turned off) |
orderself |
| Tries to overflow player. |
overflow |
| Paralyzes self (like level 5 ability) |
paralyze |
| Parasites self (no damage) |
parasite |
| Makes it easier to test redemption |
redeem |
| Removes a random upgrade category |
removecat x |
| Like giveupgrade but removes one. |
removeupgrade x |
| Runs a server-side script. Ignore this until scripting is more in place. |
run <name> |
| Used by mappers to find the minimum culling distance needed for commander mode on their maps. |
setculldistance x |
| Sets the current env_gamma level, where x is a number from 1.0 to 2.0. This affects all players. |
setgamma x |
| Sets the players skin (0 for white marine, 1 for black marine) |
setskin x |
| As an alien, creates a random new hive for your team |
spawnhive |
| Teleports you near the first command station it finds and starts commander mode. This will sometimes teleport you inside geometry. |
startcommandermode |
| Starts game immediately |
startgame |
| Drops you out of command mode, useful when your mouse or the logout button stops working |
stopcommandermode |
| Plays a ''you just got points for killing the enemy event'', for testing where the commander can see events (he can't sometimes, when hovering over the void, or inside geometry) |
testevent |
| Adds a tooltip named ''lala''. It will translate this tooltip if found in titles.txt, if possible. |
tooltip lala |
| Gives you the effects of having just touched one web. Use multiple times to simulate touching multiple webs. |
web |