| Get This |
By Doing This |
| turn off aging |
aging off |
| turn on aging |
aging on |
| lets you know if theres a patch |
autopatch (on/off) |
| Set to true to light up objects continuously instead of only when used |
boolprop allObjectLightsOn (True/False) |
| Set to true and cars will have more detail in neighborhood |
boolprop carsCompact (True/False) |
| Allows you to change elevation of floor tiles. |
boolprop constrainFloorElevation false |
| Disables the ability to change elevation of floor tiles. |
boolprop constrainFloorElevation true |
| Set to true and blocks appear on Sims faces and on parts where Sims look at |
boolprop displayLookAtBoxes (True/False) |
| Set to false to removes house graphics from neighborhood |
boolprop displayLotImposters (True/False) |
| Set to false to removes trees/plants from neighborhood |
boolprop displayNeighborhoodFlora (True/False) |
| Set to false to remove props like rocks and towers from neighborhood |
boolprop displayNeighborhoodProps (True/False) |
| Set to false to remove roads from neighborhood |
boolprop displayNeighborhoodRoads (True/False) |
| Set to false to remove bridges from neighborhood. |
boolprop displayNeighborhoodRoadsWithModel (True/False) |
| Set to false to remove water from neighborhood |
boolprop displayNeighborhoodWater (True/False) |
| Set to true to see the path where the selected Sim walks to |
boolProp displayPaths (True/False) |
| Set to false to remove shadows on objects inside house |
boolProp guob (True/False) |
| Set to false to place floor tiles outside lot |
boolprop locktiles (True/False) |
| Set to true to show lot information |
boolprop lotInfoAdvancedMode (True/False) |
| Set to false and lots will not light up when highlighted in neighborhood |
boolprop lotTerrainLighting (True/False) |
| Set to false to remove floorpainting on lot |
boolprop lotTerrainPaints (True/False) |
| Set to false to remove removes water (ponds) from lots |
boolprop lotWater (True/False) |
| Set to false to remove removes shadows on objects outside house |
boolprop objectShadows (True/False) |
| Set to true and walls will no longer cut away from selected Sim |
boolprop renderSelectedSimLevel (True/False) |
| In neighborhood, shows filename of house when lot is highlighted |
boolprop ShowLotPackageFilename (True/False) |
| Toggle shadows on/off for Sims |
boolProp simShadows (True/False) |
| You can place objects outside the grid. |
boolProp snapObjectsToGrid true/false |
| if set to true ALL other cheats work. |
boolProp testingcheatsenabled true/false |
| Clears all cheat codes on the screen, but codes are still in effect. |
clear |
| closes cheat window |
exit |
| expands or contracts cheat window |
expand |
| turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
faceBlendLimits (on/off) |
| Alots any amount of money you desire to any sim family (remove parenthesis in the family's last name and replace the XXXX's with any amount you want) |
familyfunds (Family's last name) XXXX |
| list cheats |
help -all |
| You can invite more people to your parties. |
intProp maxNumOfVisitingSims 8 |
| get 1000 cash |
kaching |
| 50,000 simoleans |
motherlode |
| moves objects and deletes you couldnt before |
moveobjects (on/off) |
| Changes the slope angle of a roof |
RoofSlopeAngle (15-75) |
| Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) |
slowmotion |
| You can tell what social reaction will happen before you do it |
social_debug |
| makes your sims larger or smaller |
StretchSkeleton |
| increases game performance but lowers graphics |
vsync (on/off) |