| Get This |
By Doing This |
| Adds "Set Age" to the interaction menu. Any sim you click on can be set to any age group. |
AgeSimsCheat on/off |
| Turns aging off or on. Every sim living on the lot is affected. |
Aging off/on |
| turn on aging |
aging on |
| 0 puts them at the lowest, 5 in the platinum level. |
AspirationLevel (0-5) |
| Permits for more expensive aspiration reward objects. |
AspirationPoints # |
| Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) |
bloom rgb # |
| Set to true to light up objects continuously instead of only when used |
boolprop allObjectLightsOn (True/False) |
| Set to true and cars will have more detail in neighborhood |
boolprop carsCompact (True/False) |
| Allows you to change elevation of floor tiles. |
boolprop constrainFloorElevation false |
| Disables the ability to change elevation of floor tiles. |
boolprop constrainFloorElevation true |
| Set to true and blocks appear on Sims faces and on parts where Sims look at |
boolprop displayLookAtBoxes (True/False) |
| Set to false to removes house graphics from neighborhood |
boolprop displayLotImposters (True/False) |
| Set to false to removes trees/plants from neighborhood |
boolprop displayNeighborhoodFlora (True/False) |
| Set to false to remove props like rocks and towers from neighborhood |
boolprop displayNeighborhoodProps (True/False) |
| Set to false to remove roads from neighborhood |
boolprop displayNeighborhoodRoads (True/False) |
| Set to false to remove bridges from neighborhood |
boolprop displayNeighborhoodRoadsWithModel (True/False) |
| Set to false to remove water from neighborhood |
boolprop displayNeighborhoodWater (True/False) |
| Set to true to see the path where the selected Sim walks to |
boolProp displayPaths (True/False) |
| Turns Postprocessing off. |
boolProp enablePostProcessing false |
| Turns Postprocessing on. |
boolProp enablePostProcessing true |
| Set to false to remove shadows on objects inside house |
boolProp guob (True/False) |
| Set to false to place floor tiles outside lot |
boolprop locktiles (True/False) |
| Set to true to show lot information |
boolprop lotInfoAdvancedMode (True/False) |
| boolProp simShadows (True/False) |
boolprop lotInfoAdvancedMode (True/False) |
| Set to false and lots will not light up when highlighted in neighborhood |
boolprop lotTerrainLighting (True/False) |
| Set to false to remove floorpainting on lot |
boolprop lotTerrainPaints (True/False) |
| Set to false to remove removes water (ponds) from lots |
boolprop lotWater (True/False) |
| Set to false to remove removes shadows on objects outside house |
boolprop objectShadows (True/False) |
| Set to true and walls will no longer cut away from selected Sim |
boolprop renderSelectedSimLevel (True/False) |
| In neighborhood, shows filename of house when lot is highlighted |
boolprop ShowLotPackageFilename (True/False) |
| You can place objects outside the grid. |
boolProp snapObjectsToGrid true/false |
| (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options. |
boolProp TestingCheatsEnabled true |
| Clears all cheat codes on the screen, but codes are still in effect. |
clear |
| At neighborhood view only, removes every Sim from the neighborhood. |
deleteAllCharacters |
| closes cheat window |
exit |
| expands or contracts cheat window |
expand |
| turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
faceBlendLimits (on/off) |
| This code can be used to increase the beginning funds of the family named to what you want |
familyfunds (insert family surname) # |
| Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) |
filmGrain # |
| brings up a list of all cheats in the game. |
help |
| You can invite more people to your parties. |
intProp maxNumOfVisitingSims # |
| $1,000 |
Kaching |
| Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) |
letterBox # |
| Freezes Aspiration point decay for all sims on the lot. |
LockAspiration on/off |
| Sets all needs for all playable sims on the lot to full. |
MaxMotives |
| $50,000 |
Motherlode |
| Turns natural need decay on or off. |
MotiveDecay on/off |
| Let's you move and delete things you couldn't before (including your Sims!) |
move_objects on or off |
| In build mode, it adjusts the slope angle on all roofs on a lot. |
RoofSlopeAngle (15-75) |
| Make # the number of allowed floors you want to able to build. |
setHighestAllowedLevel # |
| Makes invisible thought balloons. Useful for movie making. |
ShowHeadlines on/off |
| Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) |
slowmotion |
| You can tell what social reaction will happen before you do it |
social_debug |
| makes your sims larger or smaller |
StretchSkeleton |
| Only for use in neighborhood view, toggles between the two terrain types. |
TerrainType (desert/temperate) |
| Allows access to all career rewards. |
UnlockCareerRewards |
| Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) |
vignette # # # |
| increases game performance but lowers graphics |
vsync (on/off) |