Splinter Cell DS seems great at first glance; but once you try it, You'll find that it is a very buggy, broken port.
When I bought this game, I was so happy. I thought this game would be very fun, very immersive. But what I found was a broken, buggy port of the great console games.
You are Sam Fisher, but who really cares? This game is horrible. You'll have all sorts of tools and gadgets to, once again, save the world from virtual terriorists. But like I said, who really cares? This game is horrible.
The graphics are good for the DS. They can seem buggy at times because of it's below 30 framerate (Ew.) So I give it props for good graphics. But the graphics aren't much to talk about. The animations and lighting in this game aren't very good. You can't shoot out lights anymore. What is up with that? And, even when I'm sitting in a low shaded place, I'm still invisible, so you really don't need the night vision they gave you for this game. Besides, the night and heat vision only drop the framerate to a most unplayable game. Never attempt to use those gadgets, they're useless in the port, anyway. The game does include a few cutscenes taken right from Chaos Theory, but that doesn't exacly matter nor does it help this port from being a good game.
The music in Chaos Theory is very good. You still have the great Amon Tobin from the original. The gaurds still have voice, it's just that Lambert and Sam don't in-game. I wish I could hear Sams voice in this game, but it turned into a text based gadget the Opsat did. Sucks for Sam, I heared his deal is 1 dollar per message!
So, there you have it. A low score to a poor, buggy game. What else is new? Go play Splinter Cell: Chaos Theory on the Xbox/PC and leave this game in the trash.