Well,They did it again ,and this time on your PSP wich means GTA in the car,restaurants ...It even is the best PSP game this month for many reasons.
I mean anyone who has a PSP would be craaazy not to buy it :It Got Guns ,It Got Cars And It Got Mobs.(full option)The control transition isn't quite as smooth. The analog nub proves fine for driving, but going on a shooting spree is a little trickier due to the frisky aiming scheme. You can lock on to targets, but often this points you at some innocent shlub instead of the hitman you're trying to introduce to your glock. As is usually the case, the rigidity of the analog nub makes aiming much trickier than it was in the console versions. It takes some getting used to, and even then you'll prefer to handle your business from behind the wheel.
And for a bonus there is even multiplayer mode wich is new yet exiting for GTA.However, it does get sideswiped by some multiplayer. Using the PSP's ad-hoc wireless functionality, up to six thugs can trash each other in team and solo Deathmatches, basic King of the Hill affairs and a few Races. It's decent fun, and though the game doesn't support full online Infrastructure play, it's the first new-school GTA to have real multiplayer. That's a good thing.
Now for the graphics,it couldn't be any better than that, it's a mixture of gta3 and gta vice city(it's goood).It's also a pretty thing, mostly a result of Rockstar's terrific job seamlessly getting a 3D GTA game up and running on a handheld. Though the framerate can get a little wonky and the character models are just as blocky as they are in the console games, it's hard not to be impressed watching Liberty City Stories pull off its sheer size with few load times. The sense of speed is there as well, keeping the action tempo high and mighty. Thanks to a great use of the PSP's sleep mode, turning off the console and powering it back on drops you right back into the action without making you hop through load screens.
GTA is one of few game series as famous for its audio as its visuals, and Liberty City Stories takes this trend in new, minimalist directions. The voice-acting is again superb, perfectly matching the game's dichotomy of cartoonish realism. A collection of radio stations are here, and while the talk station is filled with plenty of good chatter, there's far less licensed music this time around. Rockstar recently added the ability to import custom soundtracks, which is good, even if that feature should have included in the first place. It should also be noted that such constantly running audio and streaming visuals means the disc spins like a non-stop top, leading to heavy battery drainage.