From the makers of Cossacks comes another historical RTS that is simply too big and unwieldy to really count as fun.
Of course, the size is the big selling point in these games. Look at the big battles! Look at the big buildings! And the buildings and boats are so well drawn that you almost forget the terribly rendered troops and peasants.
All this professional effort, however, is wasted on a game that has some serious problems. One bear can kill more of your troops than a small raiding party. Buffalo are just as deadly. Resource management and consumption is more work than it should be. The AI moves very quickly but is very predictable too. Everything happens at much too frantic and erratic a pace for the man with average skills to register what the hell is going on. The scale of the game is so big that you have to jump from place to place a lot, meaning that the fine tuning that battles require is kind of wasted.
Some people love these games, and it is easy to understand why. For the life of me, though, the appeal is as foreign as falaffel.