I must admit, I never played any Price Of Persia game before this. I also must admit, that this platformish, move crate here gameplay isn't my favorite. It did take me awhile to get into this game, but once I did....I found a really rewarding experience.
You play the role of the Prince (obviously) and you unexpectedly help the evil Visor unleash the "Sands Of Time". The "Sands Of Time" is an evil thing that takes over a palace and turns just about everyone into zombie-like sand people. During the quest you meet a beautiful princess and it's up to you two to restore order and defeat the evil Visor.
I like the Arabian theme quite a bit. I also liked the storyline, even though after the opening of the game, the storyline takes a backseat to the gameplay. Most of the gameplay revolves around three things: Platform jumping, puzzle solving, and fighting monsters. When I say platform jumping, this is no Mario-type platformer. The prince can run along the sides of walls, jump great distances, swing from poles, etc. His range of moves was actually quite impressive. Most of the puzzles weren't too much of a pain. I had some issues with a couple big ones, but nothing that a nice FAQ can't fix. At the start of the game, the fights were probably my favorite thing in the game. But, after killing the same six sand creatures for almost ten hours, it kinda gets old.
Most of the time when you are platforming, if you mess up...you would be falling to your death. To counteract this would-be frustrating expierence, you have the "Dagger". With this dagger you can rewind time, slow it up, or even freeze enemies in their tracks. The nice thing about it, is that if you miss a jump and fall to your death (which will happen a lot), you can rewind time up to the point of the jump and simply give it another shot. Of course, you only have a certain number of times you can do this, but it's a cool idea. Then you get to the end of the game, and frustration REALLY kicks in. You see (and I don't think this will ruin any plotlines), you lose the dagger's abilities towards the end. It was one of the most frustrating things I have had in a game in recent times. Having to start over many, many times wasn't fun. Especially when save points are few & far between. It almost made me turn the game off.
Other than that little problem, I felt the game was solid. The graphics are great. The music is incredible. I actually stopped playing a couple times, just to listen to it. The voice acting is of high quality, as well. Once you boot up the game, you can tell presentation was a big thing in the developer's minds. It's an all-around nice package.
If you like this kind of gameplay, you will LOVE "Prince Of Persia". Even for people like me, who don't prefer this type of game, I may have been converted. The game isn't perfect, but it's a definate must-buy and I am eagerly awaiting a sequal.