There are few games in any company's library with this kind of brilliance. This Final Fantasy has everything that makes the series unparralelled and deep. The easy to use Materia system makes for irritation free play, where the straight forward and clean controls make it no trouble to navigate, fight, and access your player's information. The gripes are short here, only the Chocobo breeding system and the blocky up-close graphics bug me in this one. But considering the shortness of time between the release of the PSX and FF VII, the graphics are forgivable. For an example, look how much better the graphics in FF IX are. Overall, the Limit Breaks, Summons, and magic spells are crisp, and clean. Altough sitting through a summon of Knights of the Round could give enough time for a trip to the bathroom with time to spare for in picking up some drive-thru, how may OTHER attacks can lay out 250,000 HP worth of damage? The story is immersive, sweet, and sad, and brings you into the game. Characters rival 500-page novel territory in terms of development and near tactile reality. Stop crying about Aeris, it'll be okay. Anyhow, the large world to roam in, the great characters and the vast cornucopia of Materia combonations to shred the bad guys. The gripe about Cait Sith is not really all that unexpected, seeing as almost every RPG has a 'disposable' character. Now wait, before everyone starts throwing rocks at me, think about the guy (or girl) in your party that you struggle to find something for them to do in a battle. These characters are often weak in attack strength, absorb massive amounts of damage, know little or no magic, and never quite carry their weight in the fray that insues. But I digress, the real goods are here. For a mere $20, you can grab a freshly-wrapped Greatest Hits edition of this one, so if you missed it somehow, get it and enjoy. So, for an early PSX RPG, and the first trip into the 3-d world for Final Fantasy, it make the change quite painlessly and keeps the magic that makes the series so great.