"I lied to myself that it was over. I was still alive and my loved ones were still dead. It wasn't over."
When Max Payne first hit store shelves it revolutionised gaming with it's intense bullet-time feature and backed that up with it's short but fantastic storyline about Max, who's family was murdered in cold blood and he went out to exact revenge on those responsible.
Now you think Max would finally be at piece after that. WELL YOU WERE WRONG!
Max was still suffering from nightmares about his dead wife and daughter aswell as feeling sadness about Mona Sax who took a bullet in the head while they were attempting to take out Nicole Horne.
What this game does is bring you and Max closure. You meet up with Mona again and after a summary of events involving characters from the original game you get an even better picture of what happened in the first place when Max's family was killed and why.
Violence. Love. Betrayal. It's all in there.
Good points: Max no longer has his stupid face from the first game. However he looks totally different, which is a bit weird at first.
Bullet time has improved, you're now encouraged to take out multiple enemies rather than hide, dodge and take them out one-by-one. As you kill numerous criminals your hourglass turns from the standard white colour to yellow, once it does this Max gets even further 'into the zone' and thus enables him to move at normal speed while enemies remain at bullet-time speed, giving you an even bigger advantage of killing them.
We get to play as Mona in some segments, which is nice because we get to see Max from another point of view.
Bad points:
The story once again is fairly short.
Gun noises don't sound as great as they did in the first game, especially the 9mm pistols.
Nothing to really encourage you to want to play it over and over again. Once you beat it you'll probably end up not playing it again for a while.
Overall it's a very solid sequel. Something you don't see very often, fans of Max Payne should definitely check this game out.