Prisoner of War is what would happen if Solid Snake couldn't fight, and the controls were clunky in MGS2 or Tenchu. As you may imagine, it's not much fun.
You're a captured WWII pilot, and you've been put into a POW camp run by the Nazis. Being the arrogant, hotheaded flyboy you are, you decide to orchestrate an escape attempt. To do so, you'll have to bribe guards, gain the trust of prisoners, and just be anything but a good little inmate.
The setup, unfortunately, is about all that is good with POW. A stealth game without violence is just asking for it in the first place, but could be pulled off. It just would have to be in a game that doesn't have clunky controls, stiff animation, and bad game mechanics such as having to talk to everyone in order to find your next objective by process of elimination. Things don't need to be spelled out for me, but a tiny hint/nudge in the right direction would have been useful. There's almost as little direction here as there was in Morrowind, but at least there you had a large, open-ended world to explore. Here, you're confined to a makeshift prison encampment.
About the only group of people I could give anything remotely resembling a recommendation to pick up POW to, is that of the hardcore war buffs. Even those people, and adventure gamers alike, will most likely see the mediocrity in this camp. Rent if you must, but stay away if you're smart.
-George
Company Line
It's the Second World War, you are Captain Lewis Stone, an American Flight Officer and reconnaissance operative. Shot down by the enemy while investigating suspicious activity around prisoner of war camps, you're going to have to resume your mission from the inside…
Whilst on a top secret reconnaissance mission for Allied intelligence flying high above northern Germany Captain Stone and his co-pilot Lieutenant James Daly are hit by anti-aircraft fire. Bailing out just in time, Stone parachutes straight into the hands of armed German soldiers. Out numbered and out gunned, Stone is forced to surrender himself to captivity in a POW camp.
When Stone stumbles across the Germans plans for a weapon of mass destruction, he makes it his duty to inform the Allies and destroy it at all costs; the outcome of the war rests in his hands. Stone's adventure will take him across Germany in a variety of different POW camps, using his ingenuity and stealth tactics to outwit the German war machine, crawling through muddy tunnels and over stone walls, using disguises and make shift equipment to escape and to prevent the destruction of Allied cities around the world.
Features:
Heroic player role
Hitler's top scientists are working on a new secret weapon which could win them the war - and only you can stop them.
Total immersion
Explore three meticulously modeled, fully-3D, historically realistic prisoner of war camps including the infamous Colditz Castle - rich, detail-packed environments brought to life with outstanding lighting, weather and other graphical effects.
Exceptional AI
The immersive game world is made even more vivid by an exceptionally high level of Artificial Intelligence in its population. Sophisticated detection, flocking, socialisation and other artificial life algorithms work together to create a living, breathing world of distinctively-characterised inmates and guards.
An easy-to-control player-character, with a wide variety of capabilities
Uniquely resourceful, your character is able to talk to anyone they meet, pick up and drop objects, climb fences and walls, crouch, crawl, mantle along ledges, peek around corners, tap on walls to distract guards, throw stones, use a telescope, and perform a wide variety of special actions with particular objects. An intelligent "context-sensitive" action button system ensures maximum control intuitiveness at all times.
High degree of replayability
It's possible to replay any completed level, and aim to beat recorded escape times in order to earn new abilities. This substantially increases the longevity of the game.