Out of the darkest forests at the top of the world comes the legend of a lost child who knows no fear...
Of a broken sword in need of reforging.
Of the boy's fight with a dragon, the guardian of a ring whose power he will wield.
Discover the Golden Age of Siegfried, as he slays giants, defies the great powers, wins the love of the Walkyrie, and brings about her downfall in the Twilight of the Gods.
...AND THE RING OF POWER
Two years after the award-winning "Ring – The legend of the Nibelungen", graphic artist Philippe Druillet and Arxel Tribe team up again to bring to life the legend of Siegfried, thus ending the interactive cycle based on Wagner's masterpiece.
"The Ring of the Nibelungen" which has its roots in the Scandinavian Mythology was first compiled by the brothers Grimm to serve later as libretto for Wagner's monumental opera.
This legend was also one of the main sources for Tolkien's Lord of the Rings (especially for the central problem of the cursed ring of power).
The visual identity of the game coupled with Wagner's magnificent score gives the game a real creative touch.
A GRAND ADVENTURE GAME
CINERGYä engine: Real-time 3D Characters & SFX on high definition pre-rendered backgrounds.
ARXEL's Adventure know-how and experience at its best.
Fluid gameplay aimed at a real cinematographic feel reinforced by 30 minutes of spectacular cut scenes.
The focus is on contextual enigmas vs hard puzzles. Ring 2 is a very rich interactive experience that underlines the range of enigmas and the way they are slotted into the developing story.
Richly-detailed characters (gods, heroes, dwarves, villains, wild beasts, dragons, ogres...) and more than 25 main settings (dark forests, castles, harbours, etc) have been designed by Druillet in his flamboyant style.
RING 2 is a door to another world that offers players a spectacular journey and a fresh look at an eternal tale.