Can a decent movie make a decent game? Some days, I have hope. Others, I lose all faith. Guess which group today falls into?
Daredevil's substandard brawler gameplay reminds me a great deal of the Genesis port of Altered Beast, except that Altered Beast had state of the art graphics. Alas, Daredevil doesn't even come close to pushing the GBA's limits in technology or gameplay.
This is your standard brawler, left to right, maybe a bit of up and down action climbing ladders and what not. Aside from that, you can punch, kick, perform a spiral kick, and whip your enemies with Matt Murdock's patented whipping cane. Problem is that the standard attack and cane attack do pretty much the same amount of damage. The power ups do very little to break up the monotony of the surprisingly slow paced gameplay, – DD punches and kicks at a snail's pace – and the radar sense that allows you to view hidden pickups is just a cheap trick to add the illusion of depth where there is none.
Daredevil looks like a 16-bit game, it plays like one, and it certainly isn't one that people will be remembering years from now. Playing Daredevil is more akin to Ben Affleck in a fem-domme costume than it is to Jen Garner in hot pants. Since most of the gaming community is comprised of males; that can only mean one thing: this Devil's a dud.
-George