The Document of Metal Gear Solid 2 is an interactive documentary that chronicles the development of the mega-hit Metal Gear Solid 2: Sons of Liberty. It features never-before-seen aspects of the game, new playable VR TRAINING missions, original concept plans, rare video footage and trailers and programming secrets, The Document of Metal Gear Solid 2 gives all-new insight into the acclaimed series from director, Hideo Kojima.
The Document of Metal Gear Solid 2 is divided into two sections: MAKING and VR TRAINING. Both sections will offer fans newly de-classified details about Metal Gear Solid 2: Sons of Liberty.
The MAKING section consists of the following categories:
CHARACTERS – Players can browse through still images and 3D models of the game's leading characters including Solid Snake, Raiden, Olga and Ninja, among others. To get up-close-and-personal, players can pivot the camera and view the 3D character models from any angle.
MECHANICS – Players can peruse sketches and 3D models of the vehicles and machines in the game including Metal Gear Ray, Kasatka, the Harrier, Cyphers and the Arsenal Gear.
BACKGROUND – Players can step into the environments to inspect still images and 3D models of the Big Shell, the Tanker and the interior of Arsenal Gear.
POLYGON DEMOS – Aspiring game designers and film buffs can view all of the storyboards and 100+ in-game cut-scenes. Viewers are given the ability to pause, rewind, zoom, play in slow motion and adjust the camera position.
PROGRAM - This mode provides players and aspiring game designers with insight into the development team's state-of-the-art programming techniques.
SOUND – In this mode, players can listen to the in-game music and background sound effects to better understand how sound is woven into the story and pacing of the game.
GAME PLAN – The Game Plan (Japanese only) is the original blueprint for the game in which the development team outlines their project proposal for Sons of Liberty.
SCRIPT – Players can read through the entire script used for Sons of Liberty. All of the game's dialogue and narration in drawn from the script.
STAFF – In this mode, fans can learn more about the development team by viewing the organizational structure and a staff list.
CHRONICLE – This timeline details every milestone attained by the team during the game's 3-year development cycle.
SPECIAL FOOTAGE – This mode gives fans an all-access look at the marketing of the game from the developer's point of view.
ITEMS – Fans and collectors of videogame memorabilia will be able to see some of the items that were used in the promotion of Sons of Liberty including illustrations, art books, t-shirts, posters, action figures and more.
The VR TRAINING section is comprised of five different missions, giving fans an exclusive sneak-peek look at some of the new VR TRAINING missions included in the upcoming game METAL GEAR SOLID 2: SUBSTANCE while sharpening their skills in weapons proficiency, stealth and subterfuge.