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Europa Universalis IV


Command Code

Press ~ for the command box to come up and then type the codes below

add_cb [<casus belli tag>] [<target country tag>]Add casus belli against target country. MOHAHAHA i dont like you. WAAARRR!!
add_core [<Province ID>]Add core
add_natives [<ProvinceID>] [<Amount>]Add natives to given province
add_opinion [<Country tag>]Add opinion to/from tag
add_pi [<Country tag>]Add papal influence to tag
add_pa [<Country tag>]Add patriach authority to tag
add_reformlevel [<Amount>]Add reform level to the empire
add_interest [<Country tag>]Add specified country tag to your interest
stabilityAdd's Stability
add_colonist [<Country tag>]Adds a colonist to a country
add_heir [<Target Country Tag>]Adds a heir of a tag eg: add_heir 51
add_missionary [<Country tag>]Adds a missionary to a country
add_diploAdds diplomatic entroute
morehumans [number]Adds more humans
pietyAdds Piety
population [<ProvinceID>] [<Amount>]Adds population to a province.
prestigeAdds Prestige
add_idea_group [<Idea group key>]Adds the specified idea group
power [<stability/tech_table_key/idea_key>]Adds the specified idea group
annex [<Target Country Tag>]Begin annex/annexes the specified tag
integrate [<Target Country Tag>]Begin integrate/integrates the specified tag
controll [<Province ID>]Change controller
mapmode [Mapmode type (int)]Change mapmode.
own [<Province ID>]Change ownership
nextsongChanges the currently playing soundtrack.
clearClears the console. Nope i didn't cheat
savegameCreates an savefile.
discover [<Target Country Tag>]Discover capital of target tag
helphelpDouble Rainbow help from an unicorn
selflearningaiEnables/Disables Self-Learning AI enable make AI smarter
event [event id] [<Target Country Tag>]Executes an event eg: event 3041 51
manpower (Insert Number)Extra Manpower
Cash (Insert Number)Extra Money
fow offFog of War turned off !
fow onFog of War turned on !
pollforce Polls valid Events
adm [<AMOUNT> OPTIONAL]Get administrative power. the rules administration improve
dip [<AMOUNT> OPTIONAL]Get diplomatic power
mil [<AMOUNT> OPTIONAL]Get military power
powerpoints [<AMOUNT> OPTIONAL]Get power in all powers
winwarsGives max war score in all wars for the country
nudgeGo to the nudge tool
combatsoundHow often does the combat view give a random sound? 0-50 0 the lowest 50 the highest
imperial_authority [VALUE]Increase your Imperial Authority
kill_cardinalKills the first cardinal in the list
kill_heir [<Target Country Tag>]Kills the heir of a tag eg: kill_heir 51
die(kill) [<Target Country Tag>]Kills the monarch of a tag eg: kill 51
oosMake the client go oos
pricesPrice Info. recorded on the gamelog in Documents\Paradox Interactive\Europa Universalis IV\logs
help [command name]Print out all console commands or a specific command description.
memoryPrints out the used memory
balanceRegion Balance output.
reloadinterfaceReloads the entire interface usefull when you play for a long time, to avoid laggyness
reload [VAR]Reloads the gui (reload gui) or lua file (reload lua) type
remove_cb [<casus belli tag>] [<target country tag>]Remove casus belli from target country. you had dust on your shoulder. Dont worry
remove_core [<Province ID>]Remove core
remove_interest [<Country tag>]Removes specified country tag from your interest
remove_defender_faithRemoves the defender of the Faith for the players religion
requestgamestateRequests the gamestate from host
scoreScore output.
legitimacy [<AMOUNT>]Set the legitimacy of the ruler
spritelevel [<Sprite level>]Sets a forced sprite level. Specify no argument to reset.
setmissionaryprogress [<ProvinceID>] [<Amount>]Sets the missionary progress for a province.
papvotesShows all votes for a cardinal in the tooltip of his name
IPShows your IP
pirate [<Province ID>]Starts a Pirate in a province
revolt [<Province ID>]Starts a Revolt in a province
tag [<Country tag>]Switch tag to another country
observe(spectator)Switches to play no country at all, and no longer shows messages or pauses the game
testmission [<Mission Name>]Tests a mission without triggering it
testevent [<Event ID>] [<Character ID>]Tests an event without triggering it
aiviewToggles additional AI info
yesmanToggles AI positive responses for everything Yes!
msgToggles all messages popup
collision(debug_collision)Toggles debug display of normals/bounding boxes/collision
fullscreenToggles fullscreen
ti(debug_ti)Toggles Terra Incognita on/off
nopausetextToggles the pausebanner for nicer screenshots.
fow(debug_fow) [<Province ID> OPTIONAL]Turns off fog of war in a province or in general
validateeventsValidates all events without triggering it
vassalize [<Target Country Tag>]Vassalize the specified tag
timeW00t What time is it? i play too much
siege [<Province ID>]Wins the siege in the specified province

Contributed By: TheGr8Blumpking, mam721, margimargi17, and Addice.