Half-Life 2
Codes
'Alyx Gun'
Enter these codes in the console to get the 'Alyx Gun', which appears to be some kind of prototype pistol. Goes as the a third pistol, has 30 bullet clip, no extra ammo, and it looks like an iron bar that was surgically put into Gordon's side.
| Effect | Code |
|---|---|
| sk_plr_dmg_alyxgun # | # is new damage for Alyx Gun (default 150 |
| sk_max_alyxgun # | # is new max ammo for Alyx Gun (default 0) |
| give weapon_alyxgun | Gives you the 'Alyx Gun' |
Contributed By: teh_yeti.
Ammo Codes
Press ' (or ~) to bring up the console. Type "give" followed by these codes (you might need to type sv_cheats 1 first) to get more ammo.
| Effect | Code |
|---|---|
| item_ammo_357 | .357 Ammo |
| item_box_srounds | 9mm Ammo |
| item_ammo_crossbow | Crossbow Ammo |
| item_box_lrounds | Pulse Gun Ammo |
| item_ml_grenade | RPG Rocket |
| item_box_buckshot | Shotgun Ammo |
| item_box_mrounds | SMG Ammo |
| item_ar2_grenade | SMG Grenades (secondary shot) |
Contributed By: Manepss.
Console Code
Open the console menu using ~ and imput this code:
bind key command
This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101"
Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.
| Effect | Code |
|---|---|
| bind X "Impulse 101" | Creates a hot key for instant stock of weapnos and ammunition using the "x" key |
Contributed By: VisionofImmortality.
Console Codes
Use the [~] key during gameplay to bring up the console and enter the following codes there:
| Effect | Code |
|---|---|
| sk_plr_dmg_357 # | # is new damage value for .357 Magnum |
| sk_plr_dmg_crossbow # | # is new damage value for crossbow |
| sk_plr_dmg_crowbar # | # is new damage value for crowbar |
| sk_plr_dmg_grenade # | # is new damage value for grenades |
| sk_plr_dmg_pistol # | # is new damage value for pistol |
| sk_plr_dmg_ar2 # | # is new damage value for Pulse Rifle |
| sk_plr_dmg_rpg_round # | # is new damage value for RPG rockets |
| sk_plr_dmg_buckshot # | # is new damage value for shotgun |
| sk_plr_dmg_smg1_grenade # | # is new damage value for SMG grenades |
| sk_plr_dmg_smg1 # | # is new damage value for submachine gun |
| sk_max_357 # | # is new max ammo for .357 Magnum |
| sk_max_crossbow # | # is new max ammo for crossbow |
| sk_max_grenade # | # is new max ammo for hand grenades |
| sk_max_pistol # | # is new max ammo for pistol |
| sk_max_ar2 # | # is new max ammo for Pulse Rifle |
| sk_max_ar2_altfire # | # is new max ammo for Pulse Rifle energy orbs |
| sk_max_rpg_round # | # is new max ammo for RPG |
| sk_max_buckshot # | # is new max ammo for shotgun |
| sk_max_smg1_grenade # | # is new max ammo for SMG grenades |
| sk_max_smg1 # | # is new max ammo for submachine gun |
| sk_max_smg1 # | # is new max ammo for submachine gun |
| weapon_357 | .357 Magnum |
| weapon_shotgun | 12-Gauge Shotgun |
| weapon_pistol | 9mm Pistol |
| net_graph 1 | a more thorough fps display |
| noclip | Ability to walk through walls (Server Side Only) |
| sv_cheats 1 | Activates Cheats |
| viewmodel_fov # | Adjusts size of the weapon you're carrying (54 = default) |
| impulse 101 | All Weapons |
| mat_yuv 1 | black-and-white mode |
| cl_showpos 1 | brings up position display in top right of screen (0 removes it) |
| getpos | can be used to get current coords for use with setpos |
| skill # | change skill level (# = 1, 2, or 3) |
| air_density # | Change the density of air. (Add number in place of #) |
| physcannon_maxforce # | Changes how hard you propel objects |
| physcannon_maxmass # | Changes how large pulled objects can be |
| physcannon_pullforce # | Changes how quickly objects are pulled |
| physcannon_tracelength # | Changes the length that objects can be pulled from |
| physcannon_cone # | Changes the radius of the cone used to pick up objects |
| host_timescale # | Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). |
| shake | Creates an earthquake. |
| npc_create | Creates an NPC |
| npc_create_aimed | Creates an NPC (Aiming away from player) |
| weapon_crossbow | Crossbow |
| weapon_crowbar | Crowbar |
| Hurtme # | Damages player by whatever variable you input as # |
| crosshair 0 | Disables Crosshair |
| maps | Displays Map listing |
| mat_yuv 0 | Enables Color Mode |
| +mlook | Enables mouse look |
| cl_ragdoll_collide 1 | Enables ragdolls that don't clip through each other, but stack realistically on one another. |
| exec # | Execute a script file (Input filename in place of #) |
| firstperson | First Person View |
| weapon_frag | Fragmentation Grenade |
| give # | Give weapon (Input weapon name in place of #) |
| sv_infinite_aux_power 1 | gives infinite power for sprinting, etc. |
| sv_infinite_aux_power 1 | gives infinite power for sprinting, etc. |
| r_screenoverlay effects/combine_binocoverlay.vmt | Gives you combine vision during gameplay. |
| give weapon_annabelle | gives you Father Gregori's modified shotgun |
| give weapon_physcannon | Gives you Gravity Gun |
| give item_suit | Gives you the HEV Suit |
| item_healthkit | Gives you the large health kit (25HP) |
| item_healthvial | Gives you the small health vial (10HP) |
| r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt | Gives you weird vision during gameplay. |
| God | God Mode (Server side only) |
| impulse 76 | Grunt-O-Matic |
| buddha | Health never goes below 1 |
| sk_plr_num_shotgun_pellets # | Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. |
| give item_battery | Increases suit charge by 15 points. |
| notarget | Invisible to NPC's |
| mat_numtextureunits # | Limit the number of texture units. (Add number in place of #) (0=Default) |
| Map # | Load Map (Input title in place of #) |
| ch_createjeep | Make a jeep |
| ch_createairboat | Makes an airboat |
| physcannon_megacannon 1 | Makes your Gravity Gun a Super Gravity Gun |
| setpos | Move player to specified origin |
| npc_create_equipment weapon_crowbar | NPC spawns equipped with a crowbar. |
| npc_create_equipment weapon_ar2 | NPC spawns equipped with a pulse rifle. |
| npc_create_equipment weapon_RPG | NPC spawns equipped with a RPG rocket launcher. |
| npc_create_equipment weapon_shotgun | NPC spawns equipped with a shotgun. |
| npc_create_equipment weapon_smg1 | NPC spawns equipped with a SMG. |
| sk_npc_dmg_shotgun # | NPC's do # damage with shotgun |
| sk_npc_dmg_ar2 # | NPC's do # damage with the pulse rifle |
| sk_npc_dmg_smg1 # | NPC's do # damage with the smg |
| weapon_ar2 | Overwatch Standard Issue Pulse Rifle |
| weapon_bugbait | Pherapods |
| sk_plr_dmg_buckshot # | Raises damage done by each pellet. |
| sk_max_buckshot # | Raises your max number of shells to that number. |
| give weapon_shotgun | Recieve a Shotgun |
| mat_fullbright 1 | removes all shadows (a 0 restores them) |
| mat_fullbright 1 | removes all shadows (a 0 restores them) |
| impulse 203 | removes the item or NPC pointed at |
| impulse 203 | removes the item or NPC pointed at |
| help $ | replace $ with a command to get a brief description of it |
| weapon_rpg | Rocket-Propelled Grenade Launcher |
| mat_depthbias_normal 1 | See through walls |
| sv_gravity # | Set Gravity (Add number in place of #) |
| dsp_explosion_effect_duration # | Set length of confusion/ear-ringing effect(Add number in place of #) |
| sv_stopspeed # | Set Minimum Stopping Speed on ground (Add number in place of #) |
| sv_waterdist # | Set Vertical View when eyes are near water plane. |
| sv_friction # | Set World Friction (Add number in place of #) |
| sv_bounce # | Sets bounce multiplier for physically simulated object collisions |
| Developer # | Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) |
| sv_maxvelocity # | Sets Maximum Velocity of any moving object (Add number in place of #) |
| hud_quickhelp/text? 1 | Shows Crosshairs |
| cl_showfps 1 | Shows FPS Rate |
| status | shows some game info, incl. current map |
| setang | Snap players eyes to a specified pitch yaw |
| impulse 82 | Spawn a Jeep |
| impulse 83 | Spawn an Air Boat |
| give item_ammo_357 | Spawns ammo for the .357 magnum |
| give item_box_srounds | Spawns ammo for the 9mm pistol |
| give item_ammo_crossbow | Spawns ammo for the crossbow |
| give item_ammo_ar2_altfire | Spawns energy grenade for the Overwatch Pulse Rifle |
| give item_rpg_round OR give item_ml_grenade | Spawns grenades for the RPG |
| give item_ar2_grenade | Spawns grenades for the submachinegun, oddly enough.......... |
| give item_ammo_ar2 | Spawns primary fire ammo for the Overwatch Pulse Rifle |
| give item_box_mrounds | Spawns primary fire ammo for the submachinegun |
| give item_box_buckshot | Spawns shells for the 12-gauge shotgun |
| weapon_smg1 | Submachine Gun |
| thirdperson | Third Person View |
| prop_debug | Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) |
| cl_enablehud 1 | Toggle HUD display On |
| cl_drawhud 1 | Toggle HUD display On |
| sv_soundemitter_filecheck | Toggle reporting missing .wav files for sounds |
| ai_disable | toggles enemy AI on/off |
| cl_drawhud 0 | Toggles HUD off. |
| cl_enablehud 0 | Toggles HUD off. |
| picker | Toggles Picker mode on |
| violence_ablood 0 | Turns off alien blood. |
| violence_agibs 0 | Turns off alien gibs. |
| violence_hblood 0 | Turns off human blood. |
| violence_hgibs 0 | Turns off human gibs. |
| sv_unlockedchapters # (Note: 15 is end credits) | Unlock chapters 1 thru # |
| sv_unlockedchapters # | unlocks chapters 1 thru # (15 is end credits) |
| Kill | You die. |
| weapon_physcannon | Zero Point Energy Field Manipulator Gun |
Contributed By: Swiftshark, sdunigan, rctRCT, GunslingerX, xXDeathFromAboveXx, jonsushi, Kaboobi, CremeSoda, redpsyclone, vicdude99, Shadow., Rearden Metal, Viperous, XxCaLeBxX, Shoy, halflife2lover, MIND_FREAK, Heretick, Richie B43, teh_yeti, gamerguy132, wyvern236, megamanv7, PikaZeroX, LAZARUS187, E_102_Gamma, and Blue Shark.
Console Commands
Use the [~] key during gameplay to bring up the console and enter the following commands there:
| Effect | Code |
|---|---|
| play demo_name | Plays demo.(change demo_name to the demo you want to be played) |
| record demo_name | Records a demo of all the user's actions within the game until the "stop" command is issued. |
| stop | Stops recording the current demo. |
Contributed By: gamefreaksl.
How to Spawn NPCs
Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
| Effect | Code |
|---|---|
| citizen | |
| mossman | |
| monk | |
| antlionguard | |
| alyx | |
| antlion | |
| barnacle | |
| barney | |
| breen | |
| poisonzombie | |
| rollermine | |
| turret_floor | |
| turret_ceiling | |
| zombie_torso | |
| zombie | |
| vortigaunt | |
| strider | |
| stalker | |
| cscanner | |
| metropolice | |
| manhack | |
| eli | |
| dog | |
| pigeon | |
| seagull | |
| crow | |
| combine_s | |
| combinegunship | |
| combinedropship | |
| fastzombie | |
| gman | |
| launcher | |
| kleiner | |
| ichthyosaur | |
| headcrab_poison | |
| headcrab_black | |
| headcrab_fast | |
| headcrab | |
| helicopter | |
| combine_p |
Contributed By: Cloud Runner 777 and Shadow..
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
| Effect | Code |
|---|---|
| d1_under_04 | Spawn the lab chapter near the end. |
| d1_trainstation_03 | Spawns in the train station after the second load point. |
| d1_trainstation_05 | Spawns in the train station after the third load point. |
| d1_canal_09 | Spawns in you in the canals after the eighth load point. |
| d1_canals_12 | Spawns in you in the canals after the eleventh load point. |
| d1_canals_06 | Spawns in you in the canals after the fifth load point. |
| d1_canals_05 | Spawns in you in the canals after the fourth load point. |
| d1_canal_10 | Spawns in you in the canals after the ninth load point. |
| d1_canals_03 | Spawns in you in the canals after the second load point. |
| d1_canal_08 | Spawns in you in the canals after the seventh load point. |
| d1_canals_07 | Spawns in you in the canals after the sixth load point. |
| d1_canals_11 | Spawns in you in the canals after the tenth load point. |
| d1_canals_04 | Spawns in you in the canals after the third load point. |
| d1_canals_13 | Spawns in you in the canals close to the end. |
| d1_eli_01 | Spawns you after the canal, outside of Eli's Lab. |
| d3_citadel_02 | Spawns you after the first load point in the Citadel. |
| d3_citadel_03 | Spawns you after the second load point in the Citadel. |
| d3_citadel_04 | Spawns you after the third load point in the Citadel. |
| d1_breen_01 | Spawns you at the beginning of Chapter 13. |
| d3_citadel_05 | Spawns you at the end of the Citadel. |
| d1_canals_02 | Spawns you deeper in the canals. |
| d3_c17_09 | Spawns you in City 17 after the eighth load point. |
| d3_c17_12 | Spawns you in City 17 after the eleventh load point. |
| d3_c17_06 | Spawns you in City 17 after the fifth load point. |
| d3_c17_02 | Spawns you in City 17 after the first load point. |
| d3_c17_05 | Spawns you in City 17 after the fourth load point. |
| d3_c17_10 | Spawns you in City 17 after the ninth load point. |
| d3_c17_03 | Spawns you in City 17 after the second load point. |
| d3_c17_08 | Spawns you in City 17 after the seventh load point. |
| d3_c17_07 | Spawns you in City 17 after the sixth load point. |
| d3_c18_11 | Spawns you in City 17 after the tenth load point. |
| d3_c17_04 | Spawns you in City 17 after the third load point. |
| d1_eli_02 | Spawns you in Eli's Lab. |
| d1_under_01 | Spawns you in lab |
| d2_prison_01 | Spawns you in Nova Prospekt |
| d2_prison_06 | Spawns you in Nova Prospekt after the fifth load point. |
| d2_prison_02 | Spawns you in Nova Prospekt after the first load point. |
| d2_prison_03 | Spawns you in Nova Prospekt after the second load point. |
| d2_prison_07 | Spawns you in Nova Prospekt after the sixth load point. |
| d2_prison_04 | Spawns you in Nova Prospekt after the third load point. |
| d2_prison_05 | Spawns you in Nova Prospekt near the end of the level. |
| d1_town_01 | Spawns you in Ravenholm |
| d1_town_02 | Spawns you in Ravenholm after the first load point area. |
| d1_town_03 | Spawns you in Ravenholm after the second load point area. |
| d1_town_04 | Spawns you in Ravenholm after the third load point area. |
| d1_canals_01 | Spawns you in the canals. |
| d3_c17_01 | Spawns you in the city 17 rebellion |
| d2_coast_09 | Spawns you in the coast area after the eighth load point. |
| d2_coast_06 | Spawns you in the coast area after the fifth load point. |
| d2_coast_02 | Spawns you in the coast area after the first load point. |
| d2_coast_05 | Spawns you in the coast area after the fourth load point. |
| d2_coast_10 | Spawns you in the coast area after the ninth load point. |
| d2_coast_03 | Spawns you in the coast area after the second load point. |
| d2_coast_07 | Spawns you in the coast area after the sixth load point. |
| d2_coast_11 | Spawns you in the coast area after the tenth load point. |
| d2_coast_04 | Spawns you in the coast area after the third load point. |
| d2_coast_08 | Spawns you in the coast area near the end of it. |
| d1_under_02 | Spawns you in the lab chapter after the second load point. |
| d1_under_03 | Spawns you in the lab chapter after the third load point. |
| d1_trainstation_01 | Spawns you in train station |
| d1_trainstation_02 | Spawns you in train station after the first load point. |
| d3_citadel_01 | Spawns you near the beginning of the Citadel. |
| d3_c17_13 | Spawns you near the end of City 17. |
| d2_prison_08 | Spawns you near the end of Nova Prospekt. |
| d1_town_05 | Spawns you near the end of Ravenholm. |
| d1_canals_end | Spawns you near the end of the canals. |
| d2_coast_12 | Spawns you near the end of the coast area. |
| d1_trainstation_06 | Spawns you near the end of the train station. |
| d2_coast_01 | Spawns you on the coast (Vehicle) |
| credits | Starts you at the credits |
| intro | Starts you at the games Intro. |
Contributed By: Abraham SATO and Shadow..
Slow Deaths
Open the console while playing the game, enter cl_phys_timescale 0.05 or any of the others listed below. (1 sets the game back to normal speed)
| Effect | Code |
|---|---|
| 0.5 | mid-slow |
| 0.05 | slow |
| 0.0 | stop time |
| 0.1 | super-slow |
Contributed By: MatrixMafia222.
Weapon cheats
To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:
give"weapon entity"
In place where weapon entity is, you input one of the codes below.
The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.
| Effect | Code |
|---|---|
| weapon_357 | 357 Magnum Revolver |
| weapon_bugbait | Bug Bait (from Antlion Guards) |
| weapon_crossbow | Crossbow |
| weapon_annabelle | Father Annabelle Grigori's shotgun, uses 357 magnum ammo |
| item_dynamic_resupply | Fragmentation Grenade |
| weapon_crowbar | Gordon's classic |
| weapon_smg1 | MP7 with grenade launcher |
| weapon_ar2 | Overwatch Standard Issue Pusle-Rifle |
| weapon_pistol | Pistol |
| weapon_rpg | Rocket Launcher |
| weapon_shotgun | Shotgun |
| weapon_physcannon | The Manipulator |
Contributed By: Jack the Smack and Shadow..
Achievements
Steam Achievements
| Achievement | Description |
|---|---|
| Get the airboat. | Anchor's Aweigh! |
| Disintegrate 15 soldiers by throwing them into a Combine ball field. | Atomizer |
| Kill five barnacles with one barrel. | Barnacle Bowling |
| Find the HEV Suit Charger faceplate in Eli's scrapyard. | Blast from the Past |
| Use the antlions to kill 50 enemies. | Bug Hunt |
| Kill all of the snipers in City 17. | Counter-Sniper |
| Hit the trashcan cop with the can. | Defiant |
| Shut down the supression device by disabling its generators. | Fight the Power |
| Kill an enemy with a toilet. | Flushed |
| Gain command of a squad of rebels in the uprising. | Follow Freeman |
| Survive the rooftop strider battle in the ruins of City 17. | Giant Killer |
| Kill five enemies with a Manhack. | Hack Attack! |
| Escort Gregori safely through the church cemetery. | Hallowed Ground |
| Get the airboat's mounted gun. | Heavy Weapons |
| Cross the antlion beach in chapter Sandtraps without touching the sand. | Keep Off the Sand! |
| Find all lambda caches in Half-Life 2. | Lambda Locator |
| Escape the apartment block raid. | Malcontent |
| Destroy six gunships in Half-Life 2. | One Man Army |
| Kill 3 enemies using the crane. | OSHA Violation |
| Survive the generator plaza standoff in chapter Anticitizen One. | Plaza Defender |
| Get through the toxic tunnel under City 17 in Half-Life 2. | Radiation Levels Detected |
| Destroy the hunter-chopper in Half-Life 2. | Revenge! |
| Destroy the Citadel's reactor core. | Singularity Collapse |
| Put the can in the trash. | Submissive |
| Pin a soldier to the billboard in chapter Highway 17. | Targetted Advertising |
| Get the crowbar. | Trusty Hardware |
| Use dog's ball to make a basket in eli's scrapyard. | Two Points |
| Discover the hidden singing vortigaunt cave in chapter Water Hazard. | Vorticough |
| Survive the second turret standoff in Nova Prospekt. | Warden Freeman |
| Break the mini-teleporter in Kleiner's lab. | What cat? |
| Defend Little Odessa from the gunship attack. | Where Cubbage Fears to Tread |
| Get the Gravity Gun in Black Mesa East. | Zero-Point Energy |
| Play through Ravenholm using only the Gravity Gun. | Zombie Chopper |
Contributed By: Guard Master.
Half-Life 2 Resources
GameFAQs
Visit GameFAQs for more Half-Life 2, including 19 FAQs, 312 cheats, 68 reviews, 132 screenshots, and 8 box shots .
GameSpot
Visit GameSpot for more Half-Life 2, including 1 review, 9 previews, 147 news stories, 377 screenshots, 92 gameplay movies, 449 downloads, and 1 video review .
