Half-Life 2: Platinum
Codes
Half-Life 2 Console Codes
| Code | Effect |
|---|---|
| sk_plr_dmg_alyxgun # | # is new damage for Alyx Gun (default 150) |
| sk_plr_dmg_357 # | # is new damage value for .357 Magnum |
| sk_plr_dmg_crowbar # | # is new damage value for crowbar |
| sk_plr_dmg_grenade # | # is new damage value for grenades |
| sk_plr_dmg_pistol # | # is new damage value for pistol |
| sk_plr_dmg_ar2 # | # is new damage value for Pulse Rifle |
| sk_plr_dmg_rpg_round # | # is new damage value for RPG rockets |
| sk_plr_dmg_buckshot # | # is new damage value for shotgun |
| sk_plr_dmg_smg1 # | # is new damage value for submachine gun |
| sk_max_357 # | # is new max ammo for .357 Magnum |
| sk_max_alyxgun # | # is new max ammo for Alyx Gun (default 0) |
| sk_max_crossbow # | # is new max ammo for crossbow |
| sk_max_grenade # | # is new max ammo for hand grenades |
| sk_max_ar2 # | # is new max ammo for Pulse Rifle |
| sk_max_ar2_altfire # | # is new max ammo for Pulse Rifle energy orbs |
| sk_max_rpg_round # | # is new max ammo for RPG |
| sk_max_buckshot # | # is new max ammo for shotgun |
| sk_max_smg1_grenade # | # is new max ammo for SMG grenades |
| sk_max_smg1 # | # is new max ammo for submachine gun |
| weapon_357 | .357 Magnum |
| weapon_pistol | 9mm Pistol |
| net_graph 1 | a more thorough fps display |
| viewmodel_fov # | Adjusts size of the weapon you're carrying (54 = default) |
| impulse 101 | All Weapons |
| mat_yuv 1 | black-and-white mode |
| skill # | change skill level (# = 1, 2, or 3) |
| air_density # | Change the density of air. (Add number in place of #) |
| physcannon_maxforce # | Changes how hard you propel objects |
| npc_create_aimed | Creates an NPC (Aiming away from player) |
| weapon_crowbar | Crowbar |
| mat_yuv 0 | Enables Color Mode |
| exec # | Execute a script file (Input filename in place of #) |
| item_dynamic_resupply | Fragmentation Grenade |
| item_healthkit | Gives you the large health kit (25HP) |
| item_healthvial | Gives you the small health vial (10HP) |
| God | God Mode (Server side only) |
| give item_battery | Increases suit charge by 15 points. |
| Map # | Load Map (Input title in place of #) |
| ch_createjeep | Make a jeep |
| setpos | Move player to specified origin |
| sk_npc_dmg_shotgun # | NPC's do # damage with shotgun |
| sk_npc_dmg_ar2 # | NPC's do # damage with the pulse rifle |
| sk_npc_dmg_smg1 # | NPC's do # damage with the smg |
| weapon_ar2 | Overwatch Standard Issue Pulse Rifle |
| weapon_bugbait | Pherapods |
| sk_plr_dmg_buckshot # | Raises damage done by each pellet. |
| sk_max_buckshot # | Raises your max number of shells to that number. |
| record demo_name | Records a demo of all the user's actions within the game until the "stop" command is issued. |
| impulse 203 | removes the item or NPC pointed at |
| help $ | replace $ with a command to get a brief description of it |
| mat_depthbias_normal 1 | See through walls |
| sv_gravity # | Set Gravity (Add number in place of #) |
| sv_stopspeed # | Set Minimum Stopping Speed on ground (Add number in place of #) |
| sv_waterdist # | Set Vertical View when eyes are near water plane. |
| sv_friction # | Set World Friction (Add number in place of #) |
| sv_bounce # | Sets bounce multiplier for physically simulated object collisions |
| sv_maxvelocity # | Sets Maximum Velocity of any moving object (Add number in place of #) |
| hud_quickhelp/text? 1 | Shows Crosshairs |
| cl_showfps 1 | Shows FPS Rate |
| status | shows some game info, incl. current map |
| impulse 83 | Spawn an Air Boat |
| give item_box_srounds | Spawns ammo for the 9mm pistol |
| give item_ar2_grenade | Spawns grenades for the submachinegun, oddly enough... |
| give item_box_mrounds | Spawns primary fire ammo for the submachinegun |
| give item_box_buckshot | Spawns shells for the 12-gauge shotgun |
| weapon_smg1 | Submachine Gun |
| thirdperson | Third Person View |
| prop_debug | Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) |
| cl_enablehud 0 | Toggle HUD display Off |
| cl_drawhud 0 | Toggle HUD display Off |
| cl_enablehud 1 | Toggle HUD display On |
| cl_drawhud 1 | Toggle HUD display On |
| ai_disable | toggles enemy AI off |
| ai_enable | toggles enemy AI on |
| picker | Toggles Picker mode on |
| Kill | You die. |
| sk_plr_dmg_crossbow # | # is new damage value for crossbow |
| sk_plr_dmg_smg1_grenade # | # is new damage value for SMG grenades |
| sk_max_pistol # | # is new max ammo for pistol |
| weapon_shotgun | 12-Gauge Shotgun |
| weapon_shotgun | 12-Gauge Shotgun |
| noclip | Ability to walk through walls (Server Side Only) |
| sv_cheats 1 | Activates Cheats |
| cl_showpos 1 | brings up position display in top right of screen (0 removes it) |
| getpos | can be used to get current coords for use with setpos |
| physcannon_maxmass # | Changes how large pulled objects can be |
| physcannon_pullforce # | Changes how quickly objects are pulled |
| physcannon_tracelength # | Changes the length that objects can be pulled from |
| physcannon_cone # | Changes the radius of the cone used to pick up objects |
| host_timescale # | Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). |
| shake | Creates an earthquake. |
| npc_create | Creates an NPC |
| weapon_crossbow | Crossbow |
| Hurtme # | Damages player by whatever variable you input as # |
| sv_cheats 0 | Deactivates Cheats |
| Developer 0 | Developer Mode Off |
| Developer 1 | Developer Mode On |
| mat_yuv 1 | Disables Color Mode |
| crosshair 0 | Disables Crosshair |
| maps | Displays Map listing |
| crosshair 1 | Enables Crosshair |
| +mlook | Enables mouse look |
| cl_ragdoll_collide 1 | Enables ragdolls that don't clip through each other, but stack realistically on one another. |
| firstperson | First Person View |
| weapon_frag | Fragmentation Grenade |
| give # | Give weapon (Input weapon name in place of #) |
| sv_infinite_aux_power 1 | gives infinite power for sprinting, etc. |
| r_screenoverlay effects/combine_binocoverlay.vmt | Gives you combine vision during gameplay. |
| give weapon_annabelle | gives you Father Gregori's modified shotgun |
| give weapon_alyxgun | Gives you the 'Alyx Gun' |
| r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt | Gives you weird vision during gameplay. |
| impulse 76 | Grunt-O-Matic |
| buddha | Health never goes below 1 |
| sk_plr_num_shotgun_pellets # | Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. |
| notarget | Invisible to NPC's |
| mat_numtextureunits # | Limit the number of texture units. (Add number in place of #) (0=Default) |
| ch_createairboat | Makes an airboat |
| play demo_name | Plays demo.(change demo_name to the demo you want to be played) |
| give weapon_shotgun | Recieve a Shotgun |
| mat_fullbright 1 | removes all shadows |
| mat_fullbright 0 | Restores all shadows |
| weapon_rpg | Rocket-Propelled Grenade Launcher |
| dsp_explosion_effect_duration # | Set length of confusion/ear-ringing effect(Add number in place of #) |
| Developer 2 | Sets developer mode to verbose |
| setang | Snap players eyes to a specified pitch yaw |
| impulse 82 | Spawn a Jeep |
| give item_ammo_357 | Spawns ammo for the .357 magnum |
| give item_ammo_crossbow | Spawns ammo for the crossbow |
| give item_ammo_ar2_altfire | Spawns energy grenade for the Overwatch Pulse Rifle |
| give item_rpg_round | Spawns grenades for the RPG |
| give item_ml_grenade | Spawns grenades for the RPG |
| give item_ammo_ar2 | Spawns primary fire ammo for the Overwatch Pulse Rifle |
| stop | Stops recording the current demo. |
| cl_showfps 0 | Stops showing FPS Rate |
| sv_soundemitter_filecheck | Toggle reporting missing .wav files for sounds |
| sv_unlockedchapters # (Note: 15 is end credits) | Unlock chapters 1 thru # |
| weapon_physcannon | Zero Point Energy Field Manipulator Gun |
Contributed By: Shadow..
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
| Code | Effect |
|---|---|
| d1_under_04 | Spawn the lab chapter near the end. |
| d1_trainstation_03 | Spawns in the train station after the second load point. |
| d1_trainstation_05 | Spawns in the train station after the third load point. |
| d1_canal_09 | Spawns in you in the canals after the eighth load point. |
| d1_canals_03 | Spawns in you in the canals after the second load point. |
| d1_canal_08 | Spawns in you in the canals after the seventh load point. |
| d1_canals_07 | Spawns in you in the canals after the sixth load point. |
| d1_canals_04 | Spawns in you in the canals after the third load point. |
| d1_canals_13 | Spawns in you in the canals close to the end. |
| d1_eli_01 | Spawns you after the canal, outside of Eli's Lab. |
| d3_citadel_03 | Spawns you after the second load point in the Citadel. |
| d1_breen_01 | Spawns you at the beginning of Chapter 13. |
| d1_canals_02 | Spawns you deeper in the canals. |
| d3_c17_12 | Spawns you in City 17 after the eleventh load point. |
| d3_c17_06 | Spawns you in City 17 after the fifth load point. |
| d3_c17_05 | Spawns you in City 17 after the fourth load point. |
| d3_c17_10 | Spawns you in City 17 after the ninth load point. |
| d3_c17_03 | Spawns you in City 17 after the second load point. |
| d3_c17_08 | Spawns you in City 17 after the seventh load point. |
| d3_c17_07 | Spawns you in City 17 after the sixth load point. |
| d3_c17_11 | Spawns you in City 17 after the tenth load point. |
| d3_c17_04 | Spawns you in City 17 after the third load point. |
| d1_eli_02 | Spawns you in Eli's Lab. |
| d1_under_01 | Spawns you in lab |
| d2_prison_01 | Spawns you in Nova Prospekt |
| d2_prison_06 | Spawns you in Nova Prospekt after the fifth load point. |
| d2_prison_07 | Spawns you in Nova Prospekt after the sixth load point. |
| d2_prison_04 | Spawns you in Nova Prospekt after the third load point. |
| d1_town_04 | Spawns you in Ravenholm after the third load point area. |
| d3_c17_01 | Spawns you in the city 17 rebellion |
| d2_coast_06 | Spawns you in the coast area after the fifth load point. |
| d2_coast_02 | Spawns you in the coast area after the first load point. |
| d2_coast_05 | Spawns you in the coast area after the fourth load point. |
| d2_coast_10 | Spawns you in the coast area after the ninth load point. |
| d2_coast_08 | Spawns you in the coast area near the end of it. |
| d1_under_02 | Spawns you in the lab chapter after the second load point. |
| d1_under_03 | Spawns you in the lab chapter after the third load point. |
| d3_citadel_01 | Spawns you near the beginning of the Citadel. |
| d2_prison_08 | Spawns you near the end of Nova Prospekt. |
| d1_canals_end | Spawns you near the end of the canals. |
| d2_coast_01 | Spawns you on the coast (Vehicle) |
| credits | Starts you at the credits |
| d1_canals_12 | Spawns in you in the canals after the eleventh load point. |
| d1_canals_06 | Spawns in you in the canals after the fifth load point. |
| d1_canals_05 | Spawns in you in the canals after the fourth load point. |
| d1_canal_10 | Spawns in you in the canals after the ninth load point. |
| d1_canals_11 | Spawns in you in the canals after the tenth load point. |
| d3_citadel_02 | Spawns you after the first load point in the Citadel. |
| d3_citadel_04 | Spawns you after the third load point in the Citadel. |
| d3_citadel_05 | Spawns you at the end of the Citadel. |
| d3_c17_09 | Spawns you in City 17 after the eighth load point. |
| d3_c17_02 | Spawns you in City 17 after the first load point. |
| d2_prison_02 | Spawns you in Nova Prospekt after the first load point. |
| d2_prison_03 | Spawns you in Nova Prospekt after the second load point. |
| d2_prison_05 | Spawns you in Nova Prospekt near the end of the level. |
| d1_town_01 | Spawns you in Ravenholm |
| d1_town_02 | Spawns you in Ravenholm after the first load point area. |
| d1_town_03 | Spawns you in Ravenholm after the second load point area. |
| d1_canals_01 | Spawns you in the canals. |
| d2_coast_09 | Spawns you in the coast area after the eighth load point. |
| d2_coast_03 | Spawns you in the coast area after the second load point. |
| d2_coast_07 | Spawns you in the coast area after the sixth load point. |
| d2_coast_11 | Spawns you in the coast area after the tenth load point. |
| d2_coast_04 | Spawns you in the coast area after the third load point. |
| d1_trainstation_01 | Spawns you in train station |
| d1_trainstation_02 | Spawns you in train station after the first load point. |
| d3_c17_13 | Spawns you near the end of City 17. |
| d1_town_05 | Spawns you near the end of Ravenholm. |
| d2_coast_12 | Spawns you near the end of the coast area. |
| d1_trainstation_06 | Spawns you near the end of the train station. |
| intro | Starts you at the games Intro. |
Contributed By: Shadow..
Spawning NPCs
Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
| Code | Effect |
|---|---|
| manhack | Spawn a Manhawk |
| barnacle | Spawns a Barnacle |
| turret_ceiling | Spawns a Ceiling Turret |
| citizen | Spawns a City 17 Citizen |
| combinedropship | Spawns a Combine Dropship |
| combinegunship | Spawns a Combine Gunship |
| helicopter | Spawns a Combine Helicopter |
| metropolice | Spawns a Combine Metro Police |
| cscanner | Spawns a Combine Scanner |
| combine_s | Spawns a Combine Soldier |
| crow | Spawns a Crow |
| headcrab_fast | Spawns a Fast Headcrab |
| fastzombie | Spawns a Fast Zombie |
| turret_floor | Spawns a Floor Turret |
| headcrab | Spawns a headcrab |
| launcher | Spawns a Headcrab Launcher |
| ichthyosaur | Spawns a Ichthyosaur |
| combine_p | Spawns a Nova Prospekt soldier |
| pigeon | Spawns a Pigeon |
| headcrab_black | Spawns a Poison Headcrab |
| headcrab_poison | Spawns a Poison Headcrab |
| poisonzombie | Spawns a Poison Zombie |
| rollermine | Spawns a Rollermine |
| seagull | Spawns a Seagull |
| stalker | Spawns a Stalker |
| strider | Spawns a Strider |
| vortigaunt | Spawns a Vortigaunt |
| zombie | Spawns a Zombie |
| zombie_torso | Spawns a Zombie Torso |
| alyx | Spawns Alyx |
| antlion | Spawns an Antlion |
| antlionguard | Spawns an Antlion Guard |
| barney | Spawns Barney |
| breen | Spawns Breen |
| dog | Spawns Dog |
| eli | Spawns Eli |
| monk | Spawns Father Gregori |
| gman | Spawns Gman |
| kleiner | Spawns Kleiner |
| mossman | Spawns Mossman |
Contributed By: Shadow..
Counter-Strike: Source Cheats
Cheat
Enter sv_cheats 1 in the console, after typing in the enitial code, enter noclip at the start of every turn to activate the cheat.
Note: This only works for Administrators (server operators), you can start your own bot server and use it there if you wish
Contributed By: EmperorMole.
Codes
press the ` key to bring up the console then type in sv_cheats 1 , then type in a cheat
| Code | Effect |
|---|---|
| impulse 101 | 16,000 cash |
| settings | allows you to change skin |
| mat_proxy 2 | Clear walls. |
| phys_pushforce # | Flying Bodies/Objects |
| noclip | let's you fly around the map and not get hurt |
| r_shadowids 1 with sv cheats on in console | moving numbers on screen showing players shadows |
| sv_showimpacts | Puts a square where bullets hit. Very useful for learning how to control sprays. Sv_cheats is not required |
| sv_gravity # | replace # with number to change gravity |
| host_timescale * | Replace * with a number to get the desired speed. Don't go too high or your server/CSS will crash. Higher you go, less FPS and vice versa. |
| mat_wireframe 3 | See through walls. |
| net_graph 1 | Show's stats at bottom of screen |
| impulse 99 | Skulls drop from sky. |
| cl_crosshairscale 4000 | small crosshair, doesnt get bigger or smaller |
| props! | spawns props. |
| r_drawothermodels 2 | Wireframe player models. |
| net_graph 0 | Won't show stats at bottom of screen |
Contributed By: yogecko545, gamer3032, Zombiedude101, fumblehero, Elite_Swordzman, fluff_demon, Kazzerax, timh2, Flamedruid390, and mistermofoness.
Day of Defeat: Source Cheats
Passwords
Various Codes
Enter these whilst on the console
| Password | Effect |
|---|---|
| lightgamma | Brightness is affected |
| cl_dynamic_xhair 0 | No crosshair |
| stopsound | No more background sound |
| mp3 | Open up a sound player |
| fps_max <#> | The frame rate is modified |
Contributed By: Robbie Kennedy.
Unlockables
Steam Achievements
There are a total of 52 achievements. These achievements can be viewed in steam under: Community -> View all [No. of games] games -> View Stats (Under Day of Defeat: Source)
| Unlockable | How to Unlock |
|---|---|
| AWOL | Play on 5 non-official Day of Defeat Source maps |
| Beachhead | Capture the final flag to win a round |
| Black Maria | Get 250 kills with the K98k's Rifle Grenade |
| Bolt Action | Get 500 kills with the K98k |
| Broomhandler | Get 150 kills with the C96 |
| Capo | Get 500 kills with the Thompson |
| Carbineer | Get 150 kills with the M1 Carbine |
| Carpet Bomber | Get 250 kills with the Garand's Rifle Grenade |
| Clean Sweep | Win Dod_Colmar without the other team detonating any bombs on your objectives |
| Combat Engineer | Defuse 100 enemy bombs |
| Cookin' With Gas | Get 500 kills with the Garand |
| Cutthroat | Get 150 kills with the Knife |
| Demolition Man | Plant 100 bombs on enemy objectives |
| Dig For Victory! | Get 150 kills with the Shovel |
| Dogface | Get 1000 kills as the Rifleman player class |
| Don't Bring a Gun | Win a knife fight |
| Don't Tread on Me | Block a Flag Capture that would have won the round for the enemy team |
| Double Cross | Kill an enemy by throwing back one of their team's grenades or riflegrenades |
| Egg Layer | Get 250 kills with the US Frag Grenade |
| Eviction Notice | Kill a deployed sniper or machinegunner from a distance greater than 100 feet with a rocket |
| Hail Mary | In Dod_Jagd, plant a bomb that explodes in overtime to extend the round |
| Head Hunter | Get 1000 kills as the Sniper player class |
| HEATer | Get 1000 kills as the Rocket player class |
| Iron Cross | Get 5000 kills as an Axis player |
| Jack of All Trades | In a single life, get a kill with an MG, Sniper Rifle, Rifle, SubMG and a Grenade |
| Johnnie Gun | Get 500 kills with the .30 Cal |
| Kilroy Was Here | Score 8 machinegun kills from a single deployed position |
| Knuckleduster | Get 150 kills with your fists |
| Linoleum Ripper | Get 500 kills with the MG42 |
| Marksman | Score 5 consecutive headshots in a single round without dying |
| Medal of Honor | Get 5000 kills as an Allied player |
| Nuts! | Block 100 Flag Captures |
| Old School | Get 150 kills with the Colt |
| On the Warpath | Score 100 Flag Captures |
| Point Man | Get 1000 kills as the Assault player class |
| Potato Masher | Get 250 kills with the Stick Grenade |
| Putsch | Kill a machinegunner who has killed 8 or more players from a single deployed position |
| Rationing | Kill 4 or more players with a single grenade, riflegrenade or bazooka shot |
| Rocket Powered | Get 500 kills with the Bazooka |
| Roscoe | Get 150 kills with the P38 |
| Sometimes the BAR Gets You | Get 500 kills with the BAR |
| Squaddie | Get 1000 kills as the Support player class |
| Storm of the Century | Get 500 kills with the MP44 |
| Take No Prisoners | In a single life, kill 4 or more players in the victory time after winning a round |
| Tank Terror | Get 500 kills with the Pschreck |
| The Big Burp | Get 500 kills with the MP40 |
| The Iron Curtain | Get 1000 kills as the Machinegunner player class |
| The Producer | Get 500 kills with the Springfield |
| Trophy Collector | Score 5 or more kills in a single life using scavenged enemy weapons |
| War Hero | Complete all Achievements |
| Warlord | Win 100 rounds |
| Wilhelm Tell | Get 500 kills with the K98 Sniper Rifle |
Contributed By: Mr_Alexander.
Half-Life 2 Cheats
Codes
Obtain and use the Super Gravity Gun in early levels
You must have sv_cheats 1 and access to the console for this to work. Enter the following commands in the console in order:
| Code | Effect |
|---|---|
| map d3_citadel_04 | Changes you to a level where you start with the super gravity gun |
| give weapon_physcannon | Gives you the gravity gun again |
| changelevel d1_trainstation_01 | Switches you to the first level, replace d1_trainstation_01 with other map names if you want |
Contributed By: Aurulieus.
Weapon cheats
To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:
give"weapon entity"
In place where weapon entity is, you input one of the codes below.
The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.
| Code | Effect |
|---|---|
| weapon_357 | 357 Magnum Revolver |
| weapon_bugbait | Bug Bait (from Antlion Guards) |
| weapon_crossbow | Crossbow |
| weapon_annabelle | Father Annabelle Grigori's shotgun, uses 357 magnum ammo |
| item_dynamic_resupply | Fragmentation Grenade |
| weapon_crowbar | Gordon's classic |
| weapon_smg1 | MP7 with grenade launcher |
| weapon_ar2 | Overwatch Standard Issue Pusle-Rifle |
| weapon_pistol | Pistol |
| weapon_rpg | Rocket Launcher |
| weapon_shotgun | Shotgun |
| weapon_physcannon | The Manipulator |
Contributed By: Jack the Smack and Shadow..
Half-Life 2: Episode One Cheats
Passwords
Passwords
Hit the '~' key to open a prompt, type "sv_cheats 1" and enter codes.
| Password | Effect |
|---|---|
| Impulse 101 | All guns, extra ammo. |
| showtriggers_toggle | Draw game triggers. |
| mat_normalmaps 1 | Draw normal maps. |
| mat_normals 1 | Draw surface materials. |
| notarget | Enemies can't see you. |
| npc_kill | Kills all npc’s in the area. |
| vcollide_wireframe 1 | Only objects effected by physics are wireframe. |
| impulse 200 | Removes the weapon model from the screen. |
| ch_createjeep | Spawn a scout car. |
| impulse 83 | Spawn an airboat. |
| ch_createairboat | Spawn an airboat. |
| god | Toggle god mode on/off |
| noclip | Toggle walking through walls on/off |
| mat_fastnobump 0 | Turn off bump mapping. |
| mat_wireframe1 | Wire frame models. |
Contributed By: TotalSpaceshipG, Darth1337, Shadow., and Mephisto852.
Half-Life 2: Platinum Resources
GameFAQs
Visit GameFAQs for more Half-Life 2: Platinum, including 30 FAQs, 352 cheats, and 1 box shot .
GameSpot
Visit GameSpot for more Half-Life 2: Platinum, including 4 news stories and 1 download .
