The Orange Box
Codes
For Half-Life 2, Episode One and Episode Two
| Code | Effect |
|---|---|
| sv_waterdist # | Set Vertical View when eyes are near water plane. |
| sk_max_smg1_grenade # | # is new max ammo for SMG grenades |
| air_density # | Change the density of air. (Add number in place of #) |
| physcannon_cone # | Changes the radius of the cone used to pick up objects |
| npc_create_aimed | Creates an NPC (Aiming away from player) |
| Hurtme # | Damages player by whatever variable you input as # |
| cl_ragdoll_collide 1 | Enables ragdolls that don't clip through each other, but stack realistically on one another. |
| exec # | Execute a script file (Input filename in place of #) |
| help $ | replace $ with a command to get a brief description of it |
| sv_soundemitter_filecheck | Toggle reporting missing .wav files for sounds |
| sk_plr_dmg_alyxgun # | # is new damage for Alyx Gun (default 150) |
| sk_plr_dmg_grenade # | # is new damage value for grenades |
| sk_plr_dmg_357 # | # is new damage value for the .357 Magnum |
| sk_plr_dmg_crossbow # | # is new damage value for the crossbow |
| sk_plr_dmg_crowbar # | # is new damage value for the crowbar |
| sk_plr_dmg_pistol # | # is new damage value for the pistol |
| sk_plr_dmg_ar2 # | # is new damage value for the Pulse Rifle |
| sk_plr_dmg_rpg_round # | # is new damage value for the RPG |
| sk_plr_dmg_buckshot # | # is new damage value for the shotgun |
| sk_plr_dmg_smg1 # | # is new damage value for the SMG |
| sk_plr_dmg_smg1_grenade # | # is new damage value for the SMG's grenades |
| sk_max_alyxgun # | # is new max ammo for Alyx Gun (default 0) |
| sk_max_grenade # | # is new max ammo for grenades |
| sk_max_smg1 # | # is new max ammo for submachine gun |
| sk_max_357 # | # is new max ammo for the .357 Magnum |
| sk_max_crossbow # | # is new max ammo for the crossbow |
| sk_max_pistol # | # is new max ammo for the pistol |
| sk_max_ar2 # | # is new max ammo for the Pulse Rifle |
| sk_max_ar2_altfire # | # is new max ammo for the Pulse Rifle's energy orbs |
| sk_max_rpg_round # | # is new max ammo for the RPG |
| sk_max_buckshot # | # is new max ammo for the Shotgun |
| net_graph 1 | a more thorough fps display |
| viewmodel_fov # | Adjusts size of the weapon you're carrying (54 = default) |
| cl_showpos 1 | Brings up position display in top right of screen (0 removes it) |
| getpos | can be used to get current coords for use with setpos |
| skill # | change skill level (# = 1, 2, or 3) |
| physcannon_maxforce # | Changes how hard you propel objects with the Gravity Gun |
| physcannon_maxmass # | Changes how large pulled objects can be |
| physcannon_pullforce # | Changes how quickly objects are pulled |
| physcannon_tracelength # | Changes the length that objects can be pulled from |
| host_timescale # | Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster) |
| impulse 76 | Creates a human grunt. |
| shake | Creates an earthquake. |
| mat_yuv 1 | Disables Color Mode |
| crosshair 0 | Disables Crosshair |
| maps | Displays map listing |
| mat_yuv 0 | Enables Color Mode |
| crosshair 1 | Enables Crosshair |
| +mlook | Enables mouse look |
| firstperson | First Person View |
| givecurrentammo | Gives full ammo for current weapon. Only refills secondary ammo if that was fired most recently. Cannot refill empty weapons. |
| sv_infinite_aux_power 1 | Gives infinite power for sprinting, breating underwater, etc. |
| give item_battery | Gives you 15+ battery |
| give item_healthkit | Gives you 25+ healthkit |
| weapon_frag | Gives you a frag grenade |
| impulse 101 | Gives you all weapons |
| r_screenoverlay effects/combine_binocoverlay.vmt | Gives you Combine vision during gameplay. |
| give weapon_annabelle | Gives you Father Gregori's modified shotgun |
| give weapon_alyxgun | Gives you the 'Alyx Gun' |
| weapon_357 | Gives you the .357 Magnum. |
| weapon_crossbow | Gives you the crossbow |
| weapon_crowbar | Gives you the crowbar |
| give weapon_physcannon | Gives you the Gravity Gun |
| give item_suit | Gives you the HEV suit |
| item_healthkit | Gives you the large health kit (25HP) |
| weapon_ar2 | Gives you the Overwatch Standard Issue Pulse Rifle |
| weapon_pistol | Gives you the pistol |
| weapon_rpg | Gives you the RPG |
| weapon_shotgun | Gives you the shotgun |
| give item_healthvial | Gives you the small health vial (10HP) |
| weapon_smg1 | Gives you the SMG |
| r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt | Gives you weird vision during gameplay. |
| buddha | Health never goes below 1 |
| sk_plr_num_shotgun_pellets # | Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. |
| give item_battery | Increases suit charge by 15 points. |
| kill | Kills yourself (I hardly see use for this) |
| mat_numtextureunits # | Limit the number of texture units. (Add number in place of #) (0=Default) |
| physcannon_megacannon 1 | Makes your Gravity Gun a Super Gravity Gun |
| setpos | Move player to specified origin |
| sk_npc_dmg_shotgun # | NPC's do # damage with shotgun |
| sk_npc_dmg_ar2 # | NPC's do # damage with the pulse rifle |
| sk_npc_dmg_smg1 # | NPC's do # damage with the smg |
| play demo_name | Plays demo.(change demo_name to the demo you want to be played) |
| record demo_name | Records a demo of all the user's actions within the game until the "stop" command is issued. |
| mat_fullbright 1 | removes all shadows (a 0 restores them) |
| impulse 203 | Removes the item or NPC you are pointed at |
| mat_depthbias_normal 1 | See through walls |
| sv_gravity # | Set Gravity (Add number in place of #)dsp_explosion_effect_duration # |
| dsp_explosion_effect_duration # | Set length of confusion/ear-ringing effect(Add number in place of #) |
| sv_stopspeed # | Set Minimum Stopping Speed on ground (Add number in place of #) |
| sv_friction # | Set World Friction (Add number in place of #) |
| sv_bounce # | Sets bounce multiplier for physically simulated object collisions |
| Developer 1 | Sets developer mdoe to on |
| Developer 0 | Sets developer mode to off |
| Developer 2 | Sets developer mode to verbose |
| sv_maxvelocity # | Sets Maximum Velocity of any moving object (Add number in place of #) |
| cl_showfps 1 | Show FPS rate |
| status | shows some game info, incl. current map |
| setang | Snap players eyes to a specified pitch yaw |
| ch_createjeep | Spawn a Jeep |
| ch_createairboat | Spawn an airbot |
| impulse 82 | Spawns a Jeep |
| weapon_bugbait | Spawns a Pherapods. |
| give item_ammo_357 | Spawns ammo for the .357 magnum |
| give item_ammo_crossbow | Spawns ammo for the Crossbow |
| give item_box_srounds | Spawns ammo for the Pistol |
| impulse 83 | Spawns an Airboat |
| give item_ammo_ar2_altfire | Spawns energy grenades for the Overwatch Pulse Rifle |
| give item_rpg_round | Spawns grenades for the RPG |
| give item_ml_grenade | Spawns grenades for the RPG |
| give item_ar2_grenade | Spawns grenades for the SMG (strangely enough) |
| give item_ammo_ar2 | Spawns primary fire ammo for the Overwatch Pulse Rifle |
| give item_box_mrounds | Spawns primary fire ammo for the SMG |
| give item_box_buckshot | Spawns shells for the 12-gauge shotgun |
| stop | Stops recording the current demo. |
| sv_infinite_aux_power 0 | Takes away infinite power for sprinting, breating underwater, etc. |
| thirdperson | Third Person View |
| npc_create | This creates Non-Player Characters. Guide to these characters are a bit below. |
| prop_debug | Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) |
| mat_yuv 0 | Turn off Black and White mode |
| mat_yuv 1 | Turn on Black and White mode |
| sv_cheats 1 | Turns cheats on. Type 0 to turn them off. Doing this will turn off achievements, though. |
| ai_disable | Turns Non-Player Characters off. Type again to resume. |
| cl_drawhud 0 | Turns off your HUD |
| cl_enablehud 0 | Turns off your HUD |
| cl_drawhud 1 | Turns on your HUD |
| cl_enablehud 1 | Turns on your HUD |
| sv_unlockedchapters # | Unlocks Chapters 1 through # |
Contributed By: Shadow., tcfreema, and DrDeanDarko.
Half Life 2, Episode 1, 2 and Portal Console Commands
Activate developers code by going to the keyboard options and clicking advance. Then when in game press the ~ button.
| Code | Effect |
|---|---|
| sv_cheats 1 | Activates cheats |
| notarget | Enemies dont target you |
| noclip | fly |
| God | God mode |
Contributed By: Deadwaste.
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
| Code | Effect |
|---|---|
| d1_under_04 | Spawn the lab chapter near the end. |
| d1_trainstation_03 | Spawns in the train station after the second load point. |
| d1_trainstation_05 | Spawns in the train station after the third load point. |
| d1_canal_09 | Spawns in you in the canals after the eighth load point. |
| d1_canals_12 | Spawns in you in the canals after the eleventh load point. |
| d1_canals_06 | Spawns in you in the canals after the fifth load point. |
| d1_canals_05 | Spawns in you in the canals after the fourth load point. |
| d1_canal_10 | Spawns in you in the canals after the ninth load point. |
| d1_canals_03 | Spawns in you in the canals after the second load point. |
| d1_canal_08 | Spawns in you in the canals after the seventh load point. |
| d1_canals_07 | Spawns in you in the canals after the sixth load point. |
| d1_canals_11 | Spawns in you in the canals after the tenth load point. |
| d1_canals_04 | Spawns in you in the canals after the third load point. |
| d1_canals_13 | Spawns in you in the canals close to the end. |
| d1_eli_01 | Spawns you after the canal, outside of Eli's Lab. |
| d3_citadel_02 | Spawns you after the first load point in the Citadel. |
| d3_citadel_03 | Spawns you after the second load point in the Citadel. |
| d3_citadel_04 | Spawns you after the third load point in the Citadel. |
| d1_breen_01 | Spawns you at the beginning of Chapter 13. |
| d3_citadel_05 | Spawns you at the end of the Citadel. |
| d1_canals_02 | Spawns you deeper in the canals. |
| d3_c17_09 | Spawns you in City 17 after the eighth load point. |
| d3_c17_12 | Spawns you in City 17 after the eleventh load point. |
| d3_c17_06 | Spawns you in City 17 after the fifth load point. |
| d3_c17_02 | Spawns you in City 17 after the first load point. |
| d3_c17_05 | Spawns you in City 17 after the fourth load point. |
| d3_c17_10 | Spawns you in City 17 after the ninth load point. |
| d3_c17_03 | Spawns you in City 17 after the second load point. |
| d3_c17_08 | Spawns you in City 17 after the seventh load point. |
| d3_c17_07 | Spawns you in City 17 after the sixth load point. |
| d3_c18_11 | Spawns you in City 17 after the tenth load point. |
| d3_c17_04 | Spawns you in City 17 after the third load point. |
| d1_eli_02 | Spawns you in Eli's Lab. |
| d1_under_01 | Spawns you in lab |
| d2_prison_01 | Spawns you in Nova Prospekt |
| d2_prison_06 | Spawns you in Nova Prospekt after the fifth load point. |
| d2_prison_02 | Spawns you in Nova Prospekt after the first load point. |
| d2_prison_03 | Spawns you in Nova Prospekt after the second load point. |
| d2_prison_07 | Spawns you in Nova Prospekt after the sixth load point. |
| d2_prison_04 | Spawns you in Nova Prospekt after the third load point. |
| d2_prison_05 | Spawns you in Nova Prospekt near the end of the level. |
| d1_town_01 | Spawns you in Ravenholm |
| d1_town_02 | Spawns you in Ravenholm after the first load point area. |
| d1_town_03 | Spawns you in Ravenholm after the second load point area. |
| d1_town_04 | Spawns you in Ravenholm after the third load point area. |
| d1_canals_01 | Spawns you in the canals. |
| d3_c17_01 | Spawns you in the city 17 rebellion |
| d2_coast_09 | Spawns you in the coast area after the eighth load point. |
| d2_coast_06 | Spawns you in the coast area after the fifth load point. |
| d2_coast_02 | Spawns you in the coast area after the first load point. |
| d2_coast_05 | Spawns you in the coast area after the fourth load point. |
| d2_coast_10 | Spawns you in the coast area after the ninth load point. |
| d2_coast_03 | Spawns you in the coast area after the second load point. |
| d2_coast_07 | Spawns you in the coast area after the sixth load point. |
| d2_coast_11 | Spawns you in the coast area after the tenth load point. |
| d2_coast_04 | Spawns you in the coast area after the third load point. |
| d2_coast_08 | Spawns you in the coast area near the end of it. |
| d1_under_02 | Spawns you in the lab chapter after the second load point. |
| d1_under_03 | Spawns you in the lab chapter after the third load point. |
| d1_trainstation_01 | Spawns you in train station |
| d1_trainstation_02 | Spawns you in train station after the first load point. |
| d3_citadel_01 | Spawns you near the beginning of the Citadel. |
| d3_c17_13 | Spawns you near the end of City 17. |
| d2_prison_08 | Spawns you near the end of Nova Prospekt. |
| d1_town_05 | Spawns you near the end of Ravenholm. |
| d1_canals_end | Spawns you near the end of the canals. |
| d2_coast_12 | Spawns you near the end of the coast area. |
| d1_trainstation_06 | Spawns you near the end of the train station. |
| d2_coast_01 | Spawns you on the coast (Vehicle) |
| credits | Starts you at the credits |
| intro | Starts you at the games Intro. |
Contributed By: Abraham SATO and Shadow..
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
| Code | Effect |
|---|---|
| ep1_c17_00 | Spawns you at the beginning of Chapter 3 |
| ep1_c17_01 | Spawns you at the beginning of Chapter 4 |
| ep1_c17_02 | Spawns you in Chapter 4 City 17 after the first load point. |
| ep1_c17_02a | Spawns you in Chapter 4 City 17 after the second load point. |
| ep1_c17_02b | Spawns you in Chapter 4 City 17 after the third load point. |
| ep1_c17_00a | Spawns you in City 17 after the first load point. |
| ep1_citadel_01 | Spawns you in the Citadel after the first load point. |
| ep1_citadel_02 | Spawns you in the Citadel after the second load point. |
| ep1_citadel_03 | Spawns you in the Citadel after the third load point. |
| ep1_citadel_02b | Spawns you in the Citadel before the lift ride. |
| ep1_c17_06 | Spawns you in the last Chapter near the end. |
| ep1_c17_05 | Spawns you in the last Chapter. |
| ep1_background01a | Spawns you looking in the car garage. (You are unable to move or do anything) |
| ep1_background02 | Spawns you looking off into the damaged City 17. (You are unable to move or do anything) |
| ep1_background01 | Spawns you looking up at the citadel. (You are unable to move of do anything) |
| ep1_citadel_04 | Spawns you near the end of the Citadel. |
| credits | Starts you at the credits. |
| ep1_citadel_00 | Starts you at the intro of the game. |
Contributed By: Shadow..
Spawning NPCs
Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
| Code | Effect |
|---|---|
| barnacle | Spawns a barnacle. |
| turret_ceiling | Spawns a Ceiling Turret. |
| citizen | Spawns a City 17 Citizen. |
| combinedropship | Spawns a Combine Dropship |
| helicopter | Spawns a Combine Helicopter |
| metropolice | Spawns a Combine Metrocop |
| cscanner | Spawns a Combine Scanner. |
| combine_s | Spawns a Combine Soldier. |
| crabsynth | Spawns a Crab Synth |
| crow | Spawns a Crow |
| headcrab_fast | Spawns a Fast Headcrab |
| fastzombie | Spawns a Fast Zombie. |
| turret_floor | Spawns a Floor Turret. |
| launcher | Spawns a Headcrab Launcher |
| headcrab | Spawns a Headcrab. |
| ichthyosaur | Spawns a Ichthyosaur. |
| manhack | Spawns a Manhack |
| mortarsynth | Spawns a Mortar Synth |
| pigeon | Spawns a Pigeon. |
| headcrab_poison | Spawns a Poison Headcrab |
| headcrab_black | Spawns a Poison Headcrab |
| poisonzombie | Spawns a Poison Zombie. |
| rollermine | Spawns a Rollermine. |
| seagull | Spawns a Seagull |
| stalker | Spawns a Stalker. |
| strider | Spawns a Strider. |
| vortigaunt | Spawns a Vortigaunt. |
| zombie_torso | Spawns a Zombie without legs. |
| zombie | Spawns a Zombie. |
| zombine | Spawns a Zombine (Combine Zombie) |
| alyx | Spawns Alyx. |
| antlionguard | Spawns an Antlion Guard. |
| antlion | Spawns an Antlion. |
| barney | Spawns Barney. |
| breen | Spawns Breen. |
| combinegunship | Spawns Combine Gunship |
| dog | Spawns Dog. |
| eli | Spawns Eli |
| monk | Spawns Father Gregori |
| gman | Spawns Gman |
| kleiner | Spawns Kleiner |
| mossman | Spawns Mossman |
Contributed By: Shadow..
Unlockables
Cake Title Screen for Portal
Beat the game to unlock it.
Contributed By: Shadow..
Half-Life 2 Cheats
Codes
Obtain and use the Super Gravity Gun in early levels
You must have sv_cheats 1 and access to the console for this to work. Enter the following commands in the console in order:
| Code | Effect |
|---|---|
| map d3_citadel_04 | Changes you to a level where you start with the super gravity gun |
| give weapon_physcannon | Gives you the gravity gun again |
| changelevel d1_trainstation_01 | Switches you to the first level, replace d1_trainstation_01 with other map names if you want |
Contributed By: Aurulieus.
Weapon cheats
To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:
give"weapon entity"
In place where weapon entity is, you input one of the codes below.
The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.
| Code | Effect |
|---|---|
| weapon_357 | 357 Magnum Revolver |
| weapon_bugbait | Bug Bait (from Antlion Guards) |
| weapon_crossbow | Crossbow |
| weapon_annabelle | Father Annabelle Grigori's shotgun, uses 357 magnum ammo |
| item_dynamic_resupply | Fragmentation Grenade |
| weapon_crowbar | Gordon's classic |
| weapon_smg1 | MP7 with grenade launcher |
| weapon_ar2 | Overwatch Standard Issue Pusle-Rifle |
| weapon_pistol | Pistol |
| weapon_rpg | Rocket Launcher |
| weapon_shotgun | Shotgun |
| weapon_physcannon | The Manipulator |
Contributed By: Jack the Smack and Shadow..
Half-Life 2: Episode One Cheats
Passwords
Passwords
Hit the '~' key to open a prompt, type "sv_cheats 1" and enter codes.
| Password | Effect |
|---|---|
| Impulse 101 | All guns, extra ammo. |
| showtriggers_toggle | Draw game triggers. |
| mat_normalmaps 1 | Draw normal maps. |
| mat_normals 1 | Draw surface materials. |
| notarget | Enemies can't see you. |
| npc_kill | Kills all npc’s in the area. |
| vcollide_wireframe 1 | Only objects effected by physics are wireframe. |
| impulse 200 | Removes the weapon model from the screen. |
| ch_createjeep | Spawn a scout car. |
| impulse 83 | Spawn an airboat. |
| ch_createairboat | Spawn an airboat. |
| god | Toggle god mode on/off |
| noclip | Toggle walking through walls on/off |
| mat_fastnobump 0 | Turn off bump mapping. |
| mat_wireframe1 | Wire frame models. |
Contributed By: TotalSpaceshipG, Darth1337, Shadow., and Mephisto852.
Half-Life 2: Episode Two Cheats
Unlockables
Achievements
Complete each condition to get the allotted Achievements.
| Unlockable | How to Unlock |
|---|---|
| Acid Reflex | Kill an acid antlion worker. |
| Bone Breaker | Kill 30 enemies with thrown physics objects. |
| Cache Checker | Find every radar cache in chapter Under the Radar. |
| Deadly Harvest | Kill an enemy by planting a hopper mine. |
| Defense of the Armament | Save the missile silo from the Combine offensive. |
| Get Some Grub | Squish every antlion grub in Episode Two. |
| Gordon Propelled Rocket | Unlock the rocket launcher lambda cache in chapter Under the Radar. |
| Grave Robber | Steal a Zombine's grenade. |
| Gunishment! | Destroy the Combine cannon in the junkyard. |
| Hit and Run | Run over 20 enemies with the car in Episode Two. |
| Hot Potat0wned | Kill a Combine soldier with his own grenade. |
| Into the Breach | Help Griggs and Sheckley hold off the antlion invasion inside the mine shaft. |
| Little Rocket Man | Send the garden gnome into space. |
| Meet the Hunters | Survive the Hunter ambush with Alyx. |
| Neighborhood Watch | Save all buildings outside the missile silo from destruction. |
| Payback | Kill a Hunter with its own flechettes. |
| Pedal to the Metal | Beat DOG in a race to the White Forest base. |
| Piñata Party | Find and break every web cache in Episode Two. |
| Puttin' on a Clinic | Defeat the chopper in Episode Two without any misses. |
| Quiet Mountain Getaway | Survive the ambush at White Forest Inn. |
| Secondary Silo Secured | Secure the launch doors on missile silo 2. |
| Twofer | Defeat both antlion guards outside the White Forest. |
Contributed By: Daz_man123.
Portal Cheats
New Intro Screen
Beat the game
| Unlockable | How to Unlock |
|---|---|
| Cake Intro Screen | Beat Portal once. |
Contributed By: Jankers.
Team Fortress 2 Cheats
Halloween Achievements
These achievements are only available to be unlock between October 29th-November 2nd.
| Unlockable | How to Unlock |
|---|---|
| Attack o’ Lantern | Cause the deaths of 5 players by exploding nearby pumpkin bombs. |
| Candy Coroner | Collect 20 Halloween pumpkins from dead players to unlock a hat. |
| Costume Contest | Kill a spy disguised as your current class. |
| Ghastly Gibus Grab | Dominate a player wearing the Ghastly Gibus to earn your own. |
| Scared Stiff | Kill a player scared by the ghost haunting KOTH Harvest. |
Contributed By: gguupp.
Steam Achievements - Medic specific achievements
Your achievements and stats can be viewed in Steam under: "Community -> My profile -> View all my games -> Team Fortress 2 (view stats)" These achievements can only be earned while playing the medic class, by getting a certain number of these achievements you unlock new medic weapons:
| Unlockable | How to Unlock |
|---|---|
| Autoclave | Assist in burning 5 enemies with a single ÜberCharge on a Pyro. |
| Autopsy Report | Provide an enemy with a freezecam shot of you taunting above their ragdoll. |
| Bedside Manner | Be healing a teammate as he achieves an achievement of his own. |
| Big Pharma | Assist a Heavy in killing 20 enemies, where neither of you die. |
| Blast Assist | Assist in exploding 5 enemies with a single ÜberCharge on a Soldier. |
| Blunt Trauma | Assist in punching 2 enemies with a single ÜberCharge on a Heavy. |
| Chief of Staff | Accumulate 1 million total heal points. |
| Consultation | Assist a fellow Medic in killing 5 enemies in a single life. |
| Doctor Assisted Homicide | Assist in killing 20 nemeses. |
| Does It Hurt When I Do This? | Kill 50 Scouts with your syringe gun. |
| Double Blind Trial | Deploy an ÜberCharge within 8 seconds of a nearby enemy Medic deploying his. |
| Family Practice | ÜberCharge ten of your Steam Community Friends. |
| First Do No Harm | Play a full round without killing any enemies, and score the highest on a team of 6 or more players. |
| FYI I am A Medic | Use your bonesaw to kill 5 Spies who have been calling for 'Medic!'. |
| Grand Rounds | Heal 200 teammates after they've called for 'Medic!'. |
| Group Health | Work with 2 other Medics to deploy 3 simultaneous ÜberCharges. |
| House Call | Join a game that one of your friends is in and then deploy an ÜberCharge on him. |
| Hypocritical Oath | Kill an enemy Spy that you have been healing. |
| Infernal Medicine | Extinguish 100 burning teammates. |
| Intern | Accumulate 7000 heal points in a single life. |
| Medic Milestone 1 | Achieve 10 of the achievements in the Medic pack. |
| Medic Milestone 2 | Achieve 16 of the achievements in the Medic pack. |
| Medic Milestone 3 | Achieve 22 of the achievements in the Medic pack. |
| Medical Breakthrough | Assist in destroying 5 enemy Engineer buildings with a single ÜberCharge on a Demoman. |
| Medical Intervention | Save a falling teammate from dying on impact. |
| Midwife Crisis | Heal an Engineer as he repairs his Sentrygun while it's under enemy fire. |
| Peer Review | Kill 50 Medics with your bone saw. |
| Placebo Effect | Kill 5 enemies in a single life, while having your ÜberCharge ready, but undeployed. |
| Play Doctor | In a team with no Medics, be the first person to switch to Medic after a teammate calls for 'Medic!', and then heal 500 health. |
| Preventive Medicine | Block the enemy from capturing a control point with an ÜberCharged teammate. |
| Quadruple Bypass | Heal a teammate who's taking fire from 4 enemies at once. |
| Sawbones | Hit enemies with your bonesaw 5 times in a row without dying or missing. |
| Second Opinion | ÜberCharge 2 teammates at once. |
| Specialist | Accumulate 10000 heal points health in a single life. |
| Surgical Prep | Have an ÜberCharge ready before the Setup phase ends. |
| Trauma Queen | Deploy 3 ÜberCharges in less than 5 minutes, and assist in 5 kills during that time. |
| Triage | Deploy an ÜberCharge on a teammate less than a second before they're hit by a critical explosive. |
| Ubi concordia, ibi victoria | Assist in killing 5 enemies on an enemy control point, in a single life. |
| You'll Feel a Little Prick | Assist in killing 3 enemies with a single ÜberCharge on a Scout. |
Contributed By: Mr_Alexander.
Steam Achievements - Pyro specific achievements
Your achievements and stats can be viewed in Steam under: "Community -> My profile -> View all my games -> Team Fortress 2 (view stats)" These achievements can only be earned while playing the pyro class, by getting a certain number of these achievements you unlock new pyro weapons:
| Unlockable | How to Unlock |
|---|---|
| Arsonist: | Destroy 50 Engineer buildings. |
| Attention Getter: | Ignite 100 enemies with the flare gun. |
| Baptism by Fire: | Force 10 burning enemies to jump into water. |
| BarbeQueQ: | Cause a dominated player to leave the server. |
| Burn Ward: | Ignite 3 medics that are ready to deploy an Uber-charge. |
| Camp Fire: | Kill 3 enemies in a row, all within the same area. |
| Clearcutter: | Kill 6 people with your axe in one life. |
| Combined Fire: | Use your shotgun to finish off 20 players you've ignited. |
| Controlled Burn: | Ignite 50 enemies capturing one of your control points. |
| Cooking the Books: | Ignite 5 enemies carrying your intelligence. |
| Dance Dance Immolation: | Kill 3 enemies while they're taunting. |
| Dead Heat: | Kill an enemy in the same second that he kills you. |
| Fire and Forget: | Kill 15 players while you're dead. |
| Fire Chief: | Kill 1000 enemies |
| Firefighter: | Kill 500 enemies. |
| Firewall: | Ignite 5 Spies who have a sapper on a friendly building. |
| Firewatch: | Ignite 10 snipers while they are zoomed in. |
| Freezer Burn: | Provide enemies with freezecam shots of each of your taunts. |
| Got A Light?: | Ignite an enemy Spy while he's flicking a cigarette. |
| Hot on Your Heels: | Kill 50 enemies with your flamethrower, from behind. |
| Hot Potato: | Reflect 100 projectiles with your compressed air blast. |
| Hotshot: | Kill a Soldier with a reflected critical rocket. |
| I Fry: | Ignite 10 disguised Spies. |
| Lumberjack: | Kill 3 people with your axe in one life. |
| Makin' Bacon: | Kill 50 Heavies with your flamethrower. |
| Next of Kindling: | Ignite an enemy, and the Medic healing him. |
| OMGWTFBBQ: | Kill an enemy with a taunt. |
| Pilot Light: | Ignite a rocket-jumping Soldier while he's in midair. |
| Plan B: | Kill 10 enemies while you're both underwater. |
| Pyro Milestone 1 | Achieve 10 of the achievements in the Pyro Pack. |
| Pyro Milestone 2 | Achieve 16 of the achievements in the Pyro Pack. |
| Pyro Milestone 3 | Achieve 22 of the achievements in the Pyro Pack. |
| Pyromancer: | Do 1 million points of total fire damage. |
| Pyrotechnics: | Kill 3 enemies in a single uber-charge. |
| Second Degree Burn: | Kill a burning enemy who was ignited by another Pyro. |
| Spontaneous Combustion: | Ignite 10 cloaked Spies. |
| Trailblazer: | Ignite 10 enemies that have recently used a teleporter. |
| Weenie Roast: | Have 2 enemy Scouts on fire at the same time. |
Contributed By: shadowthiefo and 1234567890Chris.
Steam Achievements - Scout Specific Achievements
Your achievements and stats can be viewed in Steam under: "Community -> My profile -> View all my games -> Team Fortress 2 (view stats)" These achievements can only be done as the Scout class. Doing 10 of them unlocks a new primary weapon, doing 16 unlocks a new secondary weapon, doing 22 of them unlocks a new melee weapon.
| Unlockable | How to Unlock |
|---|---|
| A Year to Remember | Get 2004 lifetime kills. |
| Artful Dodger | Dodge 1000 damage in a single life using your Bonk! Atomic Punch. |
| Batter Up | Perform 1000 double jumps. |
| Batting the Doctor | Kill a Medic that is ready to deploy an ÜberCharge. |
| Beanball | Stun a scout with their own ball. |
| Belittled Beleaguer | Kill an opposing player that has your intelligence while holding theirs. |
| Block the Plate | Block 50 point captures. |
| Brushback | Stun 50 enemies while they are capturing a point or pushing the cart. |
| Caught Napping | Kill 50 enemies from behind with the Force-A-Nature. |
| Closer | Destroy 3 teleporter entrances. |
| Doctoring the Ball | Kill 3 enemies while under the effects of a Medic's ÜberCharge. |
| Dodgers 1, Giants 0 | Kill an enemy Heavy and take his Sandvich. |
| Fall Classic | Cause an environmental death or suicide using the Force-A-Nature's knockback. |
| First Blood | Get the first kill in an Arena match. |
| First Blood, Part 2 | Kill 5 enemies with the First Blood crit buff. |
| Foul Territory | Cause an environmental death by stunning an enemy. |
| Gun Down | Destroy an active sentry gun using your pistol. |
| I'm Bat Man | Survive 500 damage in one life. |
| If You Build It | Destroy 3 enemy buildings while they are still under construction. |
| Moon Shot | Stun an enemy for the maximum possible duration by hitting them with a long-range ball. |
| No Hitter | Steal and then capture the enemy intelligence without firing a shot. |
| Out of the Park | Bat an enemy 25 meters. |
| Pop Fly | Kill 20 players while double-jumping. |
| Quick Hook | Kill a player in Well before the round starts. |
| Race for the Pennant | Run 25 kilometers. |
| Retire the Runner | Kill a Scout while they are snared by the post-dodge slowdown effect. |
| Round Tripper | Capture the enemy intelligence 25 times. |
| Scout Milestone 1 | Achieve 10 of the achievements in the Scout Pack. |
| Scout Milestone 2 | Achieve 16 of the achievements in the Scout Pack. |
| Scout Milestone 3 | Achieve 22 of the achievements in the Scout Pack. |
| Set the Table | Initiate 10 point captures that ultimately succeed. |
| Side Retired | Capture the last point in a CP map. |
| Stealing Home | Start capping a capture point within a second of it becoming available. |
| Strike Zone | Kill 50 enemies while they are stunned. |
| The Big Hurt | Stun 25 ÜberCharged enemies. |
| The Cycle | In a single life, kill an enemy while you are on the ground, in the air, and in the water. |
| Triple Play | Capture three capture points in a row in one life. |
| Triple Steal | Capture the enemy intelligence 3 times in a single CTF round. |
Contributed By: RyuKage2007 and 1234567890Chris.
The Orange Box Resources
GameFAQs
Visit GameFAQs for more The Orange Box, including 45 FAQs, 437 cheats, 1 review, and 4 box shots .
GameSpot
Visit GameSpot for more The Orange Box, including 1 review, 7 previews, 48 news stories, 193 screenshots, 27 gameplay movies, and 2 downloads .
