While game is paused, use D-pad to enter Up, Up, Down, Down, Left, Right, Left, Right, White, Black, X Must be done again to enable multiple cheats at once
|Up, Up, Down, Down, Left, Right, Left, Right, White, Black, X||Cheat menu|
Contributed By: ProtoType9X.
Unlock levels and cutscenes
When the game loads up, click play game. Select the slot you wish to play, on the screen the follows enter the following code.
|black, white, black white, X||all levels, cutscenes unlocked|
Contributed By: derek_korus.
After acquiring the Charge Jump ability, you can do an inifinite jump. It really isn't very useful, but you can reach som insane heights. To do this, target an enemy and charge the jump (hold X+A) until it is fully charged, then release and instantly begin tapping B repeatedly. Normally tapping B once would cause you to do a powerful melee attack downward that sends out a shockwave when you land, but instead you'll keep going up until you stop tapping B. Also, this doesn't seem to work unless you fully charge the jump.
Contributed By: Centias.
Advent Rising Staff Room
This secret is located in Chapter 4 - The Awakening - Part E. Through this level there is a series of three buttons which much be activated in this order...
Button 1 - In the room with the three shock troopers the first button, as you enter the room, is on the back of the right top portion of the area that holds rocket launchers in about the middle. You may have to tilt the camera upward to see this area. Destroy the black object to reveal the first button.
Button 2 - In the room after you fight the two Seeker Elites, go to the locked door and do a charge jump to the area above the door. There is a button on the ground all the way at the end of this area. Destroy the black object first.
Button 3 - Right before you meet up with Enorym in the room with the dead Aurelian. Jump to the bottom, below the platform, and go to the furthest column in the back to find a button behind it.
Backtrack to the previous room, and a new door is unlocked. Go inside to find the Advent Rising staff room complete with pictures of the AR staff by each console. Activate the consoles inside the room in this order to get an image of a ninja wailing on a guitar in the middle of the room...
Console 1 - guy with the white guitar
Console 2 - guy with the black-rimmed glasses
Console 3 - guy with the wooded background
Console 4 - person with the long black hair
Console 5 - guy with mustache and beard
Console 6 - guy holding up the "Utah County Sheriff" sign
Console 7 - guy with spiky hair and glasses (Donald Mustard)
Contributed By: Berserker.
Level 4B Mario Pipe
There are Mairo Warp Pipes hidden throughout the game, one of which is in Chapter 4, Level B. To reach it, you must hit 6 switches:
Switch 1: From your starting point there is a black object on the wall in front of you. If you blow it up, the first switch will be revealed.
Switch 2: Continuing through the level, you pass under a large gun, ad then walk into an open area with 3 more black objects. Blow up the one in the corner opposite the area's entrance, and the second switch is revealed.
Switch 3: From the location of the second switch, go up the small ramp and wait for 2 bridges to appear. Each bridge is on one side of another large gun. Do a charged jump from the bridge to a platform above the gun. There is a hidden room here which houses the 3rd switch and an enemy.
Switch 4: If you continue through the level, you will come across an area where enemies spawn from 3 doors: 2 small ones on your right and a large door in the distance. The large door leads to a tunnel (for a reference point, the door is under a turret), which contains the 4th switch.
Switches 5 & 6: Continue through the level until you reach a point where you must hit a switch to create a bridge. Make the bridge and begin walking down it. While walking across the bridge, look to your right, and you will see an alcove with 2 more large explosive objects in it. Blow both of these up to reveal the final 2 switches. Hit the switch closer to the beginning of the bridge first, as they must be ht in order through the level.
A previously locked door is now open at the end of the bridge, and the pipe is now accessbile.
Contributed By: Estabon1.
Chapter 1 part B
A Mario tube has been place in Chapter 1 sec. B. You will have to play through to the area where you are standing on a balcony overlooking a courtyard. If you jump down your game is restarted from the last checkpoint. Acouple of thing must be done first.
One, go to the cheat menu and click on Blizzow. This will give you all powers. Two, go out onto the balcony and get up on the edge. This is done by walking out the door and going forward until you climb up onto the ledge. Third, pick the Timeshift ability from your powers menu on the D-pad. Fourth, face towards the ramp on the upper platform. Fifth, move forward, jump and press the Timeshift ability twice. You can press it three times and you will be further onto the platform. Also it helps to look up slightly. This will keep you level. You then want to move to the back and there you will find a ramp leading down to a Mario Tube. Enter this and traverse the moving paltform(easy) and at the end you have three tubes to choose from.
The three tubes from left to right. The fisrt one takes you to the hanger where you get the ship to leave the Earth.
The first one goes to Extinction Agenda chapter 3 part F .
The second tube goes to Extinction Agenda chapter 3 part A.
The third tube takes you to Surface Tension chapter 2 part A.
Contributed By: jjem716.