This latest chapter marks the return to the franchise's roots by reintroducing the deeply strategic and tactical gameplay synonymous with the Rainbow Six name, while incorporating classic in-game elements such as vintage maps and weapons, all rebuilt using today's technology. Rainbow Six Critical Hour's storyline bids on nostalgia as John Clark retires and passes the torch to Ding Chavez. Chosen by fans, eight single-player missions from the original Rainbow Six and Rogue Spear games return, revamped with today's technology. Return to tactical gameplay: Through slower pacing and an enhanced combat model, strategic planning is the central element of gameplay. Advanced combat model: Choose your steps wisely as your actions could mean the difference between life and death. Weapon accuracy is affected by in-game maneuvers and events such as running, crouching, standing still or firing while injured. Rainbow Six Critical Hour comes equipped with a superior multiplayer experience, including the revolutionary Persistent Elite Creation (P.E.C.) mode, as well as the new and innovative Assassin and Free-for-All modes. Close-quarter battles: Maps in narrow corridors with non-linear level design challenge even the most tactical of gamers, increasing the importance of the infamous one-shot kill. From Idaho to Venice, Mexico City to Siberia, team Rainbow travels the world to serve and protect the innocent from terrorist threats.
Release Date: March 14, 2006