Mega Man Legends
Buster Attack Stat Glitch
During the course of the game, you can augment the stats on your Buster Gun with Buster Parts. If you switch Buster Parts just after firing some shots from it (while the shots are still on-screen), you can change the Attack power from the shots. For example, if you fired a volley of shots with a +3 Energy/Rapid stat (thus, six very fast shots), and swap to a Buster configuration with +7 Attack, you will find that, despite the stats changing, the volley of shots is just as numerous and fast as before, but they're actually much stronger now as a result.
Contributed By: Eevee-Trainer.
Buster Gun Animation Canceling
When you fire your Buster when stationary, then begin moving soon after, this cancels the firing animation (and the internal timer that stops you from firing another shot), but the Buster still fires. You can make use of this by repeatedly tapping Up while standing still and firing at an enemy. Depending on how fast you manage to tap, you can, in effect, emulate a +2 or +3 Rapid stat on your Buster even if you're not equipped for that!
Contributed By: Eevee-Trainer.
Infinite Zenny Glitch
This glitch can be executed after opening the Central Gate (the three doors in the Main Gate opened with the three Sub-City keys). Speak with Data in the Flutter at this point and say "I keep losing fights...", then "Yes" to his next question, and "No" to his next two questions. As a result, you can repeat this process infinitely, gaining 1,100 Zenny each time. (Note: If you say "Yes" to his third question - the second question you normally answer "No" to - you will earn a total of 56,100 Zenny, but can no longer get Zenny from Data.)
Contributed By: KeyBlade999 and Eevee-Trainer.
See through doors
When you are in the ruins at any time you have a door in front of you and you want to know if there is an enemy in front of it or something, rotate the camera slightly until you can see through it. You can do this on most doors.
Contributed By: ratzgame.
Walk Through Walls
For this glitch, you must have the Jet Skates and access to Portal 2. There is a single room in which this can be done: the first room with Reaverbots when accessing via the Cardon Forest entrance to the ruins. When you enter said room from that side, turn to the right and Jet Skate into the corner there and hold Up on the D-Pad to boost your speed: you'll phase through the wall. You can then use the map to navigate to anywhere in this portion of Portal 2 that you want, including the areas normally hidden by item barriers (namely, the area near the Cardon Sub-Gate entrance and the path to the Main Gate entrance). You can collect the treasures therein with ease, significantly earlier than you are intended to! You can even access these gates (in limited capacities) early, allowing you access to the treasures there as well. Note that, if you go to the Main Gate, to return to normal gameplay, you must leave the ruins by means of the Old City exit and then using the Walkie-Talkie next to Building 88.
Contributed By: KeyBlade999.
Meet the conditions below to get the difficulties named, which you can access from the title screen. In Hard Mode, enemies are twice as strong and have double health. In Easy Mode, you begin with the Buster Max (Buster Part that maxes Buster stats) and Roller Skates, and your Zenny from enemies is quadrupled.
|Unlockable||How to Unlock|
|Beat hard mode and go to the Title Screen without resetting or turning off the power. Choose options to get the new difficulty setting.||Easy Mode|
|Play the game on the Normal (initial) difficulty. If you beat the game in 3 hours or less, this difficulty will be unlocked.||Easy Mode (Alternate Method)|
|Start a new game and complete it. Go back to the title screen without resetting or turning off the power. The new mode will be under Options.||Hard Mode|
Contributed By: ChefGhost, KeyBlade999, and Cel.
Dark MegaMan and Lots of Zenny
At the Apple Market place, you can kick cans into the bakery: note that this must be the Jetlag Bakery. Each time, you can get 1,000 Zenny, and then you can enter and exit a shop to repeat as needed. Eventually, MegaMan's armor will darken somewhat, nearly black when MegaMan is at his most "evil". Doing this nets you a fair sum of Zenny and will also darken MegaMan: this will strengthen his kicks somewhat and also change people's reactions to him, typically those found by examining the doors of buildings in Downtown, Uptown, and City Hall.
Note that this is not the only way to turn MegaMan darker: anything perceived as "bad" will do it. For example, repeated destruction of soda machines, destroying the KTOX ship in the City Hall boss battles, and stealing the 200,000 Zenny from the robbery sidequest near the end of the game. Doing things perceived as "good" - such as playing the minigames in Uptown, donating to the reconstruction effort, and giving Roll gifts - will slowly turn MegaMan back to his standard coloration, though he goes no brighter than that.
Contributed By: sephirothFFVII and KeyBlade999.